09
Software for communication, networks and social networks;
downloadable software; e-commerce and e-payment software;
software applications for mobile telephones; downloadable
virtual reality software; downloadable augmented reality
software; virtual reality glasses; virtual reality headsets;
virtual reality hardware; downloadable virtual goods, in
particular sunglasses, spectacles [optics], all the
aforesaid virtual goods for use online and in virtual
environments; downloadable virtual goods, specifically
vehicles for locomotion by land, air, water and rail,
bicycles, cars, automobiles, motor cars, motorcycles, boats,
two-wheeled vehicles, all the aforesaid virtual goods for
use online and in virtual environments; downloadable virtual
goods, specifically clothing, footwear and headwear, all the
aforesaid virtual goods for use online and in virtual
environments; downloadable virtual goods, specifically toys,
games and playthings, rackets, all the aforesaid virtual
goods for use online and in virtual environments;
downloadable multimedia files containing works of art, text,
audio and video relating to automobiles, sporting, cultural,
entertainment or commercial events, music, sports, sporting
and vehicle races or competitions, cultural, sporting and
travel experiences, all authenticated using NFT technology
35
Organization and conducting of events and exhibitions in the
interactive entertainment, virtual reality, consumer
electronics and video-game entertainment industries, for
commercial or advertising purposes; providing online
marketplaces for buyers and sellers of goods and services;
providing an online marketplace for buyers and sellers of
virtual goods and services; retail services for virtual
goods, specifically sunglasses, spectacles [optics], all the
aforesaid virtual goods for use online and in virtual
environments; retail services for virtual goods,
specifically vehicles for locomotion by land, air, water and
rail, bicycles, cars, automobiles, motor cars, motorcycles,
boats, two-wheeled vehicles, all the aforesaid virtual goods
for use online and in virtual environments; retail services
for virtual goods, specifically clothing, footwear and
headwear, all the aforesaid virtual goods for use online and
in virtual environments; retail services for virtual goods,
specifically toys, games and playthings, rackets, all the
aforesaid virtual goods for use online and in virtual
environments; all the aforesaid services provided in the
physical or real world, and also online and in virtual
environments
41
Entertainment services; entertainment services,
specifically, providing interactive augmented reality games
and entertainment, and augmented reality content and
experiences; entertainment services, specifically, providing
online virtual reality environments; interactive
entertainment services; organization of conferences,
exhibitions and competitions; organizing and conducting of
competitions and entertainment events for players of video
games, computer games, electronic or interactive multimedia
games
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