09
Downloadable game software; downloadable computer game
software; downloadable computer programs and downloadable
computer software for electronic transfer of digital tokens;
downloadable virtual goods, namely, computer software
programs featuring in-game resources, tokens and virtual
currency for use in video games and online virtual worlds;
downloadable software featuring virtual currency, namely,
computer programs featuring in-game tokens and currency for
use in online web and mobile video games; downloadable
computer software for use as a digital token wallet;
downloadable software for enabling users to electronically
create, store, send, receive, accept, and transmit digital
tokens based on the blockchain technology; downloadable
software for creating digital tokens using blockchain
technology to facilitate the transfer between users, to
allow users to post digital content, and to allow users to
search and view digital content; downloadable computer
software using blockchain and distributed ledger technology
for authenticating and processing digital tokens;
downloadable computer software for non-fungible tokens used
with blockchain technology for creating non-fungible tokens,
storing and identifying non-fungible tokens, authenticating
and processing non-fungible tokens, and electronic transfer
of non-fungible tokens; downloadable computer software for
non-fungible tokens used with blockchain technology for
representing a collectible item; downloadable computer
software for non-fungible tokens used with blockchain
technology for data storage and content access limitation;
non-fungible tokens being downloadable image files
containing artwork used with blockchain technology for data
storage and content access limitation
25
Clothing, namely shirts, t-shirts, tank tops, sweatshirts,
pullovers, jackets, hooded sweatshirts, hooded jackets,
pants, shorts, sports bras, tank tops, socks, beanies,
bandanas, scarves, hats, headwear
35
Online retail store services featuring clothing, headwear,
bags, cases, packs, key chains, charms, books, games, gaming
accessories, toys, collectibles, gift cards; online retail
store for virtual goods, digital content, non-fungible
tokens used with blockchain technology to represent a
collectible item; provision of an online marketplace for
buyers and sellers of goods and services; administration of
a loyalty program
36
Issuance of tokens of value in the nature of digital tokens;
cryptocurrency trading and exchange services, namely,
providing a digital currency or digital token for use by
members of an on-line community via a global computer
network; blockchain services, namely, providing a digital
currency or digital token for use by members of an online
community via a global computer network; issuance of digital
tokens; digital token exchange services; on-line real-time
digital token trading
38
Streaming of entertainment content
41
Multimedia entertainment software production services (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations); publishing of games;
entertainment services, namely, providing online computer
and electronic games; entertainment services, namely,
providing temporary use of non-downloadable computer games;
entertainment services, namely, providing temporary use of
non-downloadable computer games on mobile devices; providing
an online environment for users to play online computer
games and electronic games and share game enhancements and
game strategies
42
Computer services, namely, hosting an on-line multimedia
virtual environment in which users can interact for
entertainment purposes; providing on-line non-downloadable
computer programs and computer software for electronic
transfer of digital tokens; providing on-line
non-downloadable computer software for use as a digital
token wallet; providing on-line non-downloadable computer
software for enabling users to electronically create,
exchange, store, send, receive, accept, and transmit digital
tokens based on the blockchain technology; providing on-line
non-downloadable computer software for enabling users to
exchange digital tokens for data; providing online
non-downloadable computer software for creating digital
tokens using blockchain technology to facilitate the
transfer of data between users, to allow users to post
digital content, and to allow users to view digital content;
platform as a service (PaaS) featuring computer software
platforms using blockchain and distributed ledger technology
for authenticating and processing digital tokens,
non-fungible tokens used with blockchain technology,
non-fungible tokens used with blockchain technology to
represent a collectible item; provision of online,
non-downloadable web and mobile video-game computer program
featuring in-game virtual currency, tokens and currency;
providing temporary use of online non-downloadable game
software through which people locate information about
tournaments, events, and competitions in the computer game
field; providing a web site that provides statistics on
games and game users (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations)