09
Digital media, namely, downloadable digital assets, digital
collectibles, digital tokens and non-fungible tokens (NFTs)
featuring virtual goods; downloadable virtual goods, namely,
computer programs featuring footwear, clothing, swimwear,
headwear, bags, backpacks, sports equipment, sporting goods,
toys, home furnishings, posters, trading cards, headphones,
phones, video games, watches, jewelry, accessories, and home
décor; downloadable virtual goods, namely, computer programs
featuring footwear, clothing, swimwear, headwear, bags,
backpacks, sports equipment, sporting goods, toys, home
furnishings, posters, trading cards, headphones, phones,
video games, watches, jewelry, accessories, and home décor;
downloadable virtual goods, namely, computer programs
featuring digital representations of the foregoing items;
downloadable image files containing the foregoing items that
are authenticated by non-fungible tokens (NFTs);
downloadable virtual goods, namely, computer programs for
the creation and trading of digital collectibles featuring
basketball players, records, statistics, information,
images, and experiences; downloadable digital media, namely,
digital collectibles in the nature of photos, images, and
videos of basketball players and virtual experiences in the
field of basketball; downloadable computer software for
managing digital collectible services
35
Provision of an online marketplace for buyers and sellers of
downloadable digital products that are authenticated by
non-fungible tokens (NFTs)
41
Providing online non-downloadable videos and publication of
photographs via a website; organizing, conducting and
hosting events in the interactive entertainment, virtual
reality, sports and video game entertainment industries;
virtual basketball courts, gyms, and recreational facilities
for playing sports in the metaverse and virtual worlds
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