09
Computer hardware and computer peripherals; downloadable
computer software for compressing and decompressing data and
video images; downloadable computer operating system
software programs and utility programs for use with
interactive video game devices and computer hardware and
computer peripherals; downloadable computer software and
computer hardware that facilitates communications over a
wireless network; downloadable computer software for the
management, transmission, storage and sharing of computer
game programs and electronically stored information across
computer networks for downloading and use of games by users;
downloadable computer software for multiplayer and
collaborative gaming and e-sports; downloadable computer
software for broadcasting, electronic transmission, and
streaming of digital media content for gaming; downloadable
computer software for gaming and e-sports competitions;
downloadable computer software for streaming audio and video
game content; downloadable computer software for messaging,
chat and social networking; electronic software updates,
namely, downloadable computer software and associated
downloadable data files for updating computer software in
the field of games, provided by computer and communication
network; downloadable video game programs; computer game
programs downloadable via the internet; downloadable
computer game software for use on mobile and cellular
phones; recorded computer software for operating game
controllers
28
Interactive video game devices comprised of computer
hardware and software and accessories, namely, computer game
consoles for use with an external display screen or monitor,
computer game controllers, sold together as a unit
35
On-line retail store services featuring computer software,
namely, game software, video games, computer games, game
programs, computer software tools, updates to games,
peripherals, consoles, controllers, virtual reality
consoles, virtual reality controllers, music, game program
soundtracks and third party applications for use in game
play and game programming and related merchandise;
distributorship services in the field of computer software,
namely, game software, video games, computer games, game
programs and computer software tools, updates to games,
peripherals, consoles, controllers, virtual reality
consoles, virtual reality controllers, music, game program
soundtracks and third party applications for use in game
play and game programming and related merchandise; barter
exchange services, namely, providing commercial barter and
trade exchange of digital in-game items via a global
computer information network
38
Streaming of audio, visual and audiovisual material in the
nature of gaming and e-sports content via a global computer
network; network services provided via telecommunications
means, namely, electronic delivery, transmission, and
streaming of audio, visual and multimedia content via global
and local computer networks; live streaming of audio, visual
and multimedia content via a website; audio, video and
multimedia broadcasting via global and local computer
networks; webcasting services via global and local computer
networks; providing online forums and chatrooms for users to
post, search, watch, share, review, rate, critique,
recommend and comment on events, activities, and on audio,
visual, and multimedia content, via global and local
computer networks
41
Entertainment services, namely, providing online electronic
games and online electronic games playable on wireless
mobile devices; entertainment services, namely, providing
temporary use of non-downloadable computer games; providing
a web site through which people locate information about
tournaments, events, and competitions in the video and
computer game field (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
providing a web site that provides statistics on e-sports,
video games and video game users (term considered too vague
by the International Bureau - Rule 13 (2) (b) of the
Regulations); providing temporary use of online,
non-downloadable software for playing electronic games and
e-sports in the nature of online electronic games;
entertainment services, namely, live appearances by a
professional video game player and live performances of
video game play; entertainment services, namely, providing a
web site where users can access and view gaming-related
information and nondownloadable music, videos and animation,
all in the field of gaming (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
providing information and news relating to gaming and
esports; providing a website portal primarily for users to
play online computer and electronic games and also for
sharing game enhancements and game strategies (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations); providing a website portal
featuring information and content in the field of video
games, video game players, gaming and e-sports (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations); providing a website featuring
information about tournaments and competitions in the gaming
and e-sports fields (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
providing a web site featuring the ratings, reviews and
recommendations posted by users and curators in the field of
game software and gaming products, provided for
entertainment purposes (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
platform as a service (PAAS) featuring computer software in
the nature of online, multiplayer computer games (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations); providing temporary use of
non-downloadable computer software for gaming and e-sports
purposes, namely, providing online computer games (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations); platform as a service (PAAS)
featuring computer software platforms for gaming and
e-sports purposes, namely, online computer games (term
considered too vague by the International Bureau - Rule 13
(2) (b) of the Regulations)
42
Providing a website featuring temporary use of
non-downloadable software for management of personal
computer game software (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
computer technology support services, namely, help desk
services relating to user accounts, streaming and
downloading; providing temporary use of non-downloadable
software for streaming game videos to others; providing
temporary use of online, non-downloadable software and
software as a service (SAAS) services featuring software for
broadcasting, transmitting, receiving, accessing, uploading,
downloading, integrating, displaying, organizing, storing,
transferring and streaming of data, text, games, digital
media, images, music, animation and audio; providing
temporary use of non-downloadable software and software as a
service (SAAS) services featuring software for messaging,
chat and social networking; providing temporary use of
non-downloadable software and software as a service (SAAS)
services featuring software for streaming and interactive
streaming of gaming and e-sports tournaments and
competitions; providing temporary use of non-downloadable
software and software as a service (SAAS) services featuring
software for accessing, browsing and searching online
databases; hosting of third party digital content in the
nature of videos, audio, music, text, data, images,
software, applications, and other electronic works on the
internet; computer services, namely, creating an on-line
community for registered users to participate in online
discussions in the fields of gaming, e-sports and
competitions; software as a service (SAAS) services
featuring software that enables users to broadcast and view
live game play; software as a service (SAAS) services
featuring software that enables users to collaborate with
others while participating in gaming and esports; providing
temporary use of online, non-downloadable computer software
for compressing and decompressing data and video images;
providing temporary use of online, non-downloadable computer
operating system software programs and utility programs for
use with interactive video game devices and computer
hardware and computer peripherals; providing temporary use
of online, non-downloadable computer software and hardware
that facilitates communications over a wireless network;
production of video and computer software
45
Social networking services in the field of gaming provided
via a website and web based services