09
Electronic game and video game programs; video game
software; electronic game software; electronic game and
video game software for accessing and transmitting data and
content among electronic devices and displays; software that
connects game servers in the cloud with video game hardware
and accessories; software for accessing, viewing, playing,
managing, sharing, downloading, uploading, and providing
electronic games and video games via the cloud; software for
accessing cloud-based electronic games and video games;
software for video gaming and electronic gaming subscription
service; software for accessing cloud-based electronic
gaming and video gaming subscription service; electronic
game and video game programs downloadable via the internet
or other communications network; electronic game software
and video game software for use on mobile and cellular
phones; software for compressing and decompressing data and
video images related to electronic games and video games;
interactive electronic game and video game devices;
interactive game programs; mobile game software; game engine
software; software for streaming audio and video content
related to electronic games and video games on electronic
devices
35
Online advertising on a computer network; online sales
promotion and online product marketing for others;
presentation of software products over communication
networks for retail purposes; retail services in the field
of entertainment featuring games and related merchandise;
online retail store services for video games; arranging
subscriptions for gaming, audiovisual, and streaming content
in the field of electronic games and video games; promotion
of third party electronic games and video games; operation,
implementation, creation, and supervision of a membership
program relating to computer game software and application
software (term considered too vague by the International
Bureau - Rule 13 (2) (b) of the Regulations); online retail
store services in connection with video game software,
electronic game software, software tools relating to video
games and electronic games, video and audio relating to
video games and electronic games, tools and items for
in-game use, and related merchandise; distributorship
services in the field of video games, electronic game
software, software tools relating to video games and
electronic games, video and audio relating to electronic
games and video games, tools and items for in-game use, and
related merchandise
38
Providing subscription based online and electronic gaming
services provided via the cloud, the internet or other
communications network (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
electronic streaming, transmission and delivery of visual,
audio and multi-media content relating to video games and
electronic games via the cloud, the internet or other
communications network; electronic streaming, transmission
and delivery of visual, audio and multi-media content
relating to video games and electronic games via the cloud,
the internet or other communications network; webcasting
service for video games and electronic games provided via
the cloud, the internet or other communications network;
providing electronic messaging services, online chat rooms
and online forums for users to search, share, watch,
transmit messages, blog, post, critique, rate, review,
discuss, recommend and comment on activities, events, on
visual and multi-media content, all in the field of video
games and electronic games via the cloud, the internet or
other communications network
41
Entertainment services, namely, providing online video games
and electronic games; entertainment services, namely,
providing a cloud-based video gaming and electronic gaming
subscription service; entertainment services, namely,
providing information in the field of video games and
electronic games; entertainment services, namely, providing
a website featuring multimedia content, instructional
electronic media, movies, videos, images, pictures, photos,
text, user-generated content, audio content, and gaming
content, all in the field of video games and electronic
games (term considered too vague by the International Bureau
- Rule 13 (2) (b) of the Regulations); entertainment
services, namely, providing virtual environments relating to
video games and electronic games in which users can interact
for entertainment, recreational, or leisure purposes;
entertainment services, namely, providing information in the
field of gaming
42
Providing temporary online non-downloadable applications
featuring video games and electronic games; providing
temporary online non-downloadable video game engine software
and electronic game engine software; providing temporary
online non-downloadable software for video games and
electronic games via the cloud; providing temporary use of
online non-downloadable software for gaming; providing
temporary online non-downloadable software for transmitting
and receiving video games and electronic games; providing
temporary use of online non-downloadable cloud computing
software for use with video games and electronic games;
providing a website featuring chatrooms and online forums
for users to search, transmit messages, post, blog, share,
watch, rate, critique, review, discuss, recommend, and
comment on activities, events, and on visual, audio, and
multimedia content, all in the field of electronic games and
gaming (term considered too vague by the International
Bureau - Rule 13 (2) (b) of the Regulations); providing
online software that connects game servers in the cloud with
video game hardware and accessories (term considered too
vague by the International Bureau - Rule 13 (2) (b) of the
Regulations); providing temporary use of non-downloadable
software and software as a service (SaaS) for streaming and
interactive streaming of gaming and esports tournaments and
competitions; platform as a service (PaaS) featuring
computer software platforms for gaming and esports; hosting
online discussions in the fields of gaming, esports and
competitions (term considered too vague by the International
Bureau - Rule 13 (2) (b) of the Regulations); software as a
service (SaaS) that enables users to broadcast and view live
game play; software as a service (SaaS) to enable users to
collaborate with others