09
Downloadable software in the nature of a mobile application
for use in conjunction with motion sensors attached to users
or equipment used for training, coaching, and recruiting
athletes; downloadable software for tracking biomechanical
performance and movement-specific skills; downloadable
software in the field of motion capture, position and
orientation sensing; downloadable software in the nature of
a mobile application for use in human movement training,
coaching, recruiting, capture of motion sensor data, video
capture, video replay, analysis of motion sensor data, 3D
visualization of motion data, virtual reality, gaming, and
compilation of data to improve user performance, injury
prevention and recovery; downloadable cloud-based software
for use in human movement training, coaching, recruiting,
capture of motion sensor data, video capture, video replay,
analysis of motion sensor data, 3D visualization of motion
data, virtual reality, gaming, and compilation of data to
improve user performance, efficiency, injury prevention and
recovery; downloadable, augmented reality software for
integrating electronic data with real world environments for
the purpose of tracking biomechanical performance and
movement-specific skills; motion capture element, namely,
sensors for determining position, velocity, acceleration,
and orientation, apparatus for recording, transmission and
reproduction of images, gyroscopes, accelerometers,
magnetometers, global positioning system, for use with
motion capture software running on a computer, mobile
device, or personal digital assistant, that is used to
capture motion through sensors and video technology;
wireless chargers; sports equipment, namely, motion sensors;
insertion key for attaching sensor; clip that holds sensor
and that can attach to clothing
28
Sports equipment, namely accessories and attachments for
golf clubs, softball bats and baseball bats in the nature of
putter sensor attachment, softball sensor attachment,
baseball bat sensor attachment, grip sensor attachment;
sports equipment, namely putter sensor attachment, softball
sensor attachment, baseball bat sensor attachment, grip
sensor attachment
35
Collection and compilation of information into computer
databases in the field of user performance, training,
coaching, recruitment, and education for business purposes;
collection and analysis of metrics data for training,
coaching, recruitment, and education for business purposes;
collection and compilation of information for use in human
movement training, coaching, recruiting, capture of motion
sensor data, video capture, video replay, analysis of motion
sensor data, 3D visualization of motion data, virtual
reality, gaming, and compilation of data to improve user
performance, injury prevention and recovery, for business
purposes; collection and analysis of metrics data for use in
human movement training, coaching, recruiting, capture of
motion sensor data, video capture, video replay, analysis of
motion sensor data, 3D visualization of motion data, virtual
reality, gaming, and compilation of data to improve user
performance, injury prevention and recovery, for business
purposes
41
Instruction in the field of human movement training,
coaching, recruiting, capture of motion sensor data, video
capture, video replay, analysis of motion sensor data, 3D
visualization of motion data, virtual reality, gaming, and
compilation of data to improve user performance, injury
prevention and recovery; coaching in the field of human
movement training, coaching, recruiting, capture of motion
sensor data, video capture, video replay, analysis of motion
sensor data, 3D visualization of motion data, virtual
reality, gaming, and compilation of data to improve user
performance, injury prevention and recovery; instruction in
the field of athletic performance, baseball, basketball,
softball and golf utilizing software and hardware
technologies; sports instruction services; coaching in the
field of athletic performance, sports; sports training
services; providing on-line non-downloadable videos
featuring athletic performance, basketball, baseball,
softball and golf training, analytics and instruction
42
Research and development in the field of motion capture,
measurement and analysis apparatus, software and products;
research and development of consumer electronic products and
software applications; design and development of computer
software and virtual reality software; research and
development of technology in the fields of biomechanical
performance, athletics, gaming, healthcare, fitness, sports,
and GPS; research and development of technology in the field
of biomechanical performance and movement specific skills;
providing temporary use of non-downloadable software for use
in conjunction with motion sensors and accelerometers used
on sports equipment tracking game statistics of athletes,
and for coaching and recruiting athletes; providing
temporary use of non-downloadable software for tracking
biomechanical performance and movement-specific skills;
providing temporary use of non-downloadable software in the
field of motion capture, position and orientation sensing;
providing temporary use of non-downloadable cloud-based
software for human motion training, coaching, recruiting,
capture of motion sensor data, video capture, video replay,
analysis of motion sensor data, 3D visualization of motion
data, virtual reality, gaming, and compilation of data to
improve user performance, efficiency, injury prevention and
recovery; providing temporary use of non-downloadable,
augmented reality software for integrating electronic data
with real world environments for the purpose of tracking
biomechanical performance and movement-specific skills;
computer programming services for creating augmented reality
videos in the fields of fitness and exercise; consulting
services in the field of implementation and use of hardware
and software systems for improving human training,
instruction, and performance