09
Downloadable virtual goods, namely, computer programs
featuring bicycles and accessories for use in online virtual
worlds; downloadable computer application software for
global positioning system (GPS); computer application
software for fitness; computer application software for
analyzing cycling performance and recording cycling
distance, location, speed, elevation, duration, calories
burned and heart rate; computer application software for
mobile devices, tablet computers, and personal computers,
namely, software for connecting to and interacting with an
online, multiplayer world to engage in exercise;
downloadable mobile applications for connecting to and
interacting with an online, multiplayer world to engage in
exercise and interactions with other individuals via the
online, multiplayer world; downloadable mobile software
applications for use in training and participation in
competitive cycling; computer game software downloadable
from a global computer network; downloadable cloud-based
software for connecting to and interacting with an online,
multiplayer world to engage in exercise; downloadable
computer software for connecting to and interacting with an
online, multiplayer world to engage in exercise;
downloadable electronic game software for use on mobile
devices, tablet computers, and personal computers
35
Retail store services featuring virtual goods, namely,
bicycles and accessories for use in online virtual worlds;
on-line retail store services featuring virtual merchandise,
namely, bicycles and accessories for use by members of an
online community
41
Entertainment services, namely, providing on-line,
non-downloadable virtual bicycles and accessories for use in
virtual environments created for entertainment purposes
42
Providing on-line, non-downloadable, Internet-based software
featuring virtual bicycles and accessories for use in online
virtual worlds; software as a service (SAAS) services
featuring software for use in training and participation in
competitive cycling; providing temporary use of on-line
non-downloadable cloud computing software for communication
and interaction between exercising individuals; software as
a service (SAAS) services featuring software for enabling
individuals to connect to and interact with an online,
multiplayer world to engage in exercise