09
Downloadable computer software for the management,
transmission, storage and sharing of computer game programs
and electronically stored information across computer
networks for downloading and use of games by users;
downloadable computer software for multiplayer and
collaborative gaming and e-sports; downloadable computer
software for broadcasting, electronic transmission, and
streaming of digital media content for gaming; downloadable
computer software for gaming and e-sports competitions;
downloadable computer software for streaming audio and video
game content; downloadable computer software for messaging,
chat and social networking; electronic software updates,
namely, downloadable computer software and associated data
files for updating computer software in the field of games,
provided by computer and communication network; downloadable
video game programs; computer game programs downloadable via
the internet; downloadable computer game software for use on
mobile and cellular phones
35
On-line retail store services featuring computer software,
namely, game software, video games, computer games, game
programs, computer software tools, updates to games,
peripherals, consoles, controllers, virtual reality
consoles, virtual reality controllers, music, game program
soundtracks and third party applications for use in game
play and game programming and related merchandise;
distributorship services in the field of computer software,
namely, game software, video games, computer games, game
programs and computer software tools, updates to games,
peripherals, consoles, controllers, virtual reality
consoles, virtual reality controllers, music, game program
soundtracks and third party applications for use in game
play and game programming and related merchandise; providing
a web site featuring the ratings, reviews and
recommendations posted by users and curators in the field of
game software and gaming products for commercial purposes
(term considered too vague by the International Bureau -
Rule 13 (2) (b) of the Regulations); barter exchange
services, namely, providing barter and trade exchange of
digital in-game items via a global computer information
network
38
Streaming of audio, visual and audiovisual material in the
nature of gaming and e-sports content via a global computer
network
41
Entertainment services, namely, providing online games and
in mobile wireless form; entertainment services, namely,
providing temporary use of non-downloadable computer games;
providing a web site through which people locate information
about tournaments, events, and competitions in the video and
computer game field (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
providing a web site that provides statistics on e-sports,
video games and video game users (term considered too vague
by the International Bureau - Rule 13 (2) (b) of the
Regulations); entertainment services, namely, live
appearances by a professional video game player and live
performances of video game play; entertainment services,
namely, providing a web site where users can access and view
gaming-related information and nondownloadable music, videos
and animation, all in the field of gaming (term considered
too vague by the International Bureau - Rule 13 (2) (b) of
the Regulations); providing information and news relating to
gaming and esports; providing a website portal for users to
play computer and electronic games and share game
enhancements and game strategies (term considered too vague
by the International Bureau - Rule 13 (2) (b) of the
Regulations); providing a website portal featuring
information and content in the field of video games, video
game players, gaming and e-sports (term considered too vague
by the International Bureau - Rule 13 (2) (b) of the
Regulations); providing a website featuring information
about tournaments and competitions in the gaming and
e-sports fields (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations)
42
Providing a website featuring temporary use of
non-downloadable software for management of personal
computer game software (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
computer technology support services, namely, help desk
services relating to user accounts, streaming and
downloading; providing temporary use of non-downloadable
software for streaming game videos to others; platform as a
service (PAAS) featuring computer software for online,
multiplayer gaming; providing online non- downloadable
software and software as a service (SAAS) services, all
featuring software for broadcasting, transmitting,
receiving, accessing, uploading, downloading, integrating,
displaying, organizing, storing, transferring and streaming
of data, text, games, digital media, images, music,
animation and audio; providing temporary use of
non-downloadable software and software as a service (SAAS)
services, all featuring software for messaging, chat and
social networking; providing temporary use of
non-downloadable software and software as a service (SAAS)
services, all featuring software for streaming and
interactive streaming of gaming and e-sports tournaments and
competitions; providing temporary use of non-downloadable
software and software as a service (SAAS) services, all
featuring software for accessing, browsing and searching
online databases; providing temporary use of
non-downloadable computer software for gaming and e-sports
purposes; platform as a service (PAAS) featuring computer
software platforms for gaming and e-sports; hosting of third
party digital content in the nature of videos, audio, music,
text, data, images, software, applications, and other
electronic works on the internet; computer services, namely,
creating an on-line community for registered users to
participate in online discussions in the fields of gaming,
e-sports and competitions; software as a service (SAAS)
services featuring software that enables users to broadcast
and view live game play; software as a service (SAAS)
services featuring software that enables users to
collaborate with others while participating in gaming and
esports; providing a website featuring technology that
enables users to upload and share user-generated content
(term considered too vague by the International Bureau -
Rule 13 (2) (b) of the Regulations); providing a website
featuring technology that enables users to upload and share
software tools for use in playing video games and for the
creation of video games (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations);
production of video and computer software; providing
non-downloadable software for playing games and e-sports
45
Social networking services in the field of gaming provided
via a website and web based services
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