09
SIM cards; computer hardware and peripherals; computer
hardware for wireless content delivery; computer hardware,
namely, routers, gateways, and modules; computer hardware
for creating, facilitating and managing remote access to and
communication with local area networks (LANs), virtual
private networks (VPNs), wide area networks (WANs), software
defined networks (SDNs) and global computer networks;
computer software for wireless content delivery;
communications software for connecting computers, mobile
devices and smartphones, connected objects, systems and
information sources, to local area networks (LANs), virtual
private networks (VPNs), wide area networks (WANs), software
defined networks (SDNs) and global computer networks;
computer software for wireless telecommunications, namely,
for setting up, deploying, configuring, controlling,
operating, monitoring, diagnosing and managing modules,
modems, gateways and routers; SIM embedded software
providing multi-operator global connectivity and enabling
smart software agents to automatically and systematically
re-connect mobile devices; computer software for creating,
facilitating and managing remote access to and communication
with local area networks (LANs), virtual private networks
(VPNs), wide area networks (WANs), software defined networks
(SDNs) and global computer networks; software for providing
machine-to-machine (M2M) and internet of things (IoT)
communication integration services, namely, the integration
of disparate computer systems, networks, hardware and
software; computer software for installing, configuring,
monitoring and managing machine to machine (M2M)
applications and internet of things (IoT) systems; computer
software for managing devices, firmware, embedded
applications and airtime subscriptions across global
networks; computer software that collects, stores and
processes data and events over a wireless communications
network to provide operation visibility for remotely located
equipment; computer operating system software; SIM and
device management software platform enabling, monitoring,
managing and upgrading of devices and connectivity services;
computer software platform for use in the development of
machine to machine (M2M) software solutions and internet of
things (IoT); computer software platform that collects and
transmits data from connected devices, objects, systems and
information sources and integrates data with enterprise, web
and mobile application software; virtual private networks
(VPNs) and wide area networks (WANs) network operating
software, and operating software for servers;
telecommunications operating system software, namely,
embedded computer software platform for performing and
monitoring wireless telecommunications; computer programs
for software development; computer hardware development kit
consisting of hardware development tools (software, antenna,
SIM card and circuit boards), software development tools,
and electronic publications, namely, downloadable
instructional material relating to computers, computer
hardware and software, technical documentation, and
schematics for wireless or telecommunications hardware
development; all of the aforementioned goods excluding
computer games, electronic games and interactive games,
computer game software or entertainment and amusements
associated or connected with computer games, electronic
games, interactive games and/or online interactive game
software provided by means of a global computer network or
electronic games played on the Internet
38
Telecommunications services for machine to machine and the
internet of things (IoT) namely, transmission of voice,
data, graphics, images, audio and video by means of
telecommunications networks, wireless communications
networks and the Internet; telecommunication consulting
services regarding computers, software, telecommunications,
radio communication, telephony, wireless telephony,
distribution and transmission of sounds or images, of still
or animated images, of data and of messages; providing
online forums for transmission of messages among computer
users; providing telecommunications connections to a global
computer network; providing telecommunication connections to
wireless networks through deployment and management of
wireless network connectivity; telecommunication
connectivity and telecommunication services for machine to
machine (M2M) or internet of things (IoT) devices to
communicate with each other and with servers over wireless
networks; providing telecommunications connections to the
Internet; providing access to databases; all of the
aforementioned services excluding computer games, electronic
games and interactive games, computer game software or
entertainment and amusements associated or connected with
computer games, electronic games, interactive games and/or
online interactive game software provided by means of a
global computer network or electronic games played on the
Internet
41
Educational services, namely, providing practical training
and educational demonstrations all in the field of
telecommunications, software development, testing and
debugging software, software computing industry, car
manufacturing and telemetry segments; all of the
aforementioned services excluding computer games, electronic
games and interactive games, computer game software or
entertainment and amusements associated or connected with
computer games, electronic games, interactive games and/or
online interactive game software provided by means of a
global computer network or electronic games played on the
Internet
42
Industrial and technical research in the field of
telecommunication, computing technologies, machine to
machine (M2M) and the internet of things (IoT); design and
development of wireless networks, devices, hardware, and
software; engineering services in the field of wireless
networks, devices, hardware, and software, machine to
machine (M2M) and the internet of things (IoT); design of
electronic circuits for others; computer software design for
wireless devices, and connected objects, systems and
information sources; research and development of new
products for third parties; technological services to enable
providing of data intelligence solutions for data
management, analysis, interpretation, identification and
reporting; electronic storage of data; providing temporary
use of non-downloadable software for inter-device
connectivity and communication; software as a service (SAAS)
services featuring software that allows users to deploy,
monitor and configure machine to machine (M2M) and internet
of things (IoT) systems and manage devices, firmware,
embedded applications and airtime subscriptions across
global networks; software as a service (SAAS) services
featuring computer software platform software that collects
and transmits data from connected devices, objects, systems
and information sources and integrates data with enterprise,
web and mobile application software; providing temporary use
of a cloud based software platform that collects and
transmits machine data from connected devices and integrates
machine data with enterprise, web and mobile application
software, used in the telecommunications industry and in the
field of internet connectivity development; all of the
aforementioned services excluding computer games, electronic
games and interactive games, computer game software or
entertainment and amusements associated or connected with
computer games, electronic games, interactive games and/or
online interactive game software provided by means of a
global computer network or electronic games played on the
Internet
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