09
Downloadable podcasts, e-books, audio and video recordings,
and electronic newsletters in the fields of technology,
entertainment, design, business, science, mathematics,
culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; digital materials, namely,
downloadable electronic files featuring curricula in the
fields of technology, entertainment, design, business,
science, mathematics, culture, arts, education, activism,
medicine, communications, the humanities, media and
journalism, sports, self-improvement, psychology, gaming,
politics, music, language, health, gender issues,
environmental studies, and global issues; prerecorded
digital video discs featuring videos in the fields of
technology, entertainment, design, business, science,
mathematics, culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; pre-recorded CDs and DVDs
featuring software, information, and educational curricula
in the field of English language learning
16
Series of books in the fields of technology, entertainment,
design, business, science, mathematics, culture, arts,
education, activism, medicine, communications, the
humanities, media and journalism, sports, self-improvement,
psychology, gaming, politics, music, language, health,
gender issues, environmental studies, and global issues;
printed materials, namely, curricula in the fields of
technology, entertainment, design, business, science,
mathematics, culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues
41
Arranging, conducting and facilitating educational
conferences, seminars, and events in the fields of
technology, entertainment, design, business, science,
mathematics, culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; educational and entertainment
services, namely, providing online videos featuring news,
information and commentary in the fields of technology,
entertainment, design, business, science, mathematics,
culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; providing blogs and
non-downloadable publications in the nature of newsletters
and articles in the fields of technology, entertainment,
design, business, science, mathematics, culture, arts,
education, activism, medicine, communications, the
humanities, media and journalism, sports, self-improvement,
psychology, gaming, politics, music, language, health,
gender issues, environmental studies, and global issues via
a website; providing recognition and incentives by the way
of awards to demonstrate excellence in the fields of
technology, entertainment, design, business, science,
mathematics, culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; educational services, namely,
providing incentives to support prize-recipients' wishes
designed to positively change the world; providing
information relating to the organizing of educational
seminars and conferences; providing online newsletters in
the fields of technology, entertainment, design, business,
science, mathematics, culture, arts, education, activism,
medicine, communications, the humanities, media and
journalism, sports, self-improvement, psychology, gaming,
politics, music, language, health, gender issues,
environmental studies, and global issues via email;
educational and entertainment services, namely, a series of
television programs in the fields of technology,
entertainment, design, business, science, mathematics,
culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; educational and entertainment
services, namely, a continuing program, provided through
radio broadcasts and webcasts, on topics in the fields of
technology, entertainment, design, business, science,
mathematics, culture, arts, education, activism, medicine,
communications, the humanities, media and journalism,
sports, self-improvement, psychology, gaming, politics,
music, language, health, gender issues, environmental
studies, and global issues; providing non-downloadable
e-books in the fields of technology, entertainment, design,
business, science, mathematics, culture, arts, education,
activism, medicine, communications, the humanities, media
and journalism, sports, self-improvement, psychology,
gaming, politics, music, language, health, gender issues,
environmental studies, and global issues