9
Interactive entertainment software, namely, computer and video game software, virtual reality software for playing computer games; computer games programs; video games programs; computer application software for computer games and video games; computer application software for wireless devices for computer games and video games; computer application software for hand-held devices for computer games and video games; downloadable telephone ring tones accessed via wireless devices and the internet; computer screen saver software; downloadable wallpaper graphics for computers and mobile phones; laptop sleeves; protective covers for laptops; protective mobile telephone covers; covers for PDAs, namely protective carrying cases specially adapted for personal digital assistants (PDAs); protective sleeves for portable tablet computers; computer mouse, namely trackballs and touchpads; mouse pads; mouse mats; keyboards; headphones; blank USB sticks in the nature of flash drives; downloadable electronic books in the field of information for computer and video games and guides for computer and video games; computer game software for use with personal computers
16
Printed publications, namely, magazines, books, journals, leaflets, brochures, player's guides, and printed instructional and teaching materials in the field of gaming; posters; postcards, stationery; stickers, decals
25
Clothing, namely, jackets, sweatshirts, hooded sweatshirts, T-shirts, vests, hats, caps, trousers, shorts, bathrobes, wristbands; footwear; headgear, namely, hats and caps
41
Entertainment relating to video, Internet and computer games, namely, providing online video games, providing podcasts in the field of gaming; electronic games services provided by means of the Internet, providing online electronic games; provision of electronic games on the Internet; provision of non-downloadable electronic games by means of local computer networks, global computer networks, the Internet, cable or wire communications services and wireless telecommunications services; organising and conducting social entertainment events; production of sound and video recordings for the purpose of distribution through broadcast media; conducting special events for social entertainment purposes relating to electronic games and Internet games; information and advisory and consultancy services relating to all of the foregoing
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