BOOYAH

USPTO USPTO 2008 CANCELLED - SECTION 8

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The US trademark BOOYAH was filed as Word mark on 09/09/2008 at the U.S. Patent and Trademark Office.
It was registered as a trademark on 08/30/2011. The current status of the mark is "CANCELLED - SECTION 8".

Trademark Details Last update: June 11, 2018

Trademark form Word mark
File reference 77566183
Register number 4019809
Application date September 9, 2008
Publication date April 13, 2010
Entry date August 30, 2011

Trademark owner

139 Townsend Street, 3rd Floor
94107 San Francisco
US

Trademark representatives

goods and services

9 Computer software, namely, software for transmitting, receiving, storing and manipulating data and information via mobile telephones, smartphones, pagers, mobile and handheld computers, PDAs, electronic personal information manager organizers, mobile and handheld communications devices, and operating software for local and wide area networks and global computer networks; Computer application software for mobile phones, smartphones, pagers, mobile and handheld computers, electronic personal information manager organizers, and other mobile and handheld communications devices; Computer software, namely, software development tools for the creation of mobile and internet applications and client interfaces; telecommunications and social networking software for use in connection with online social games and for transporting and aggregating voice, data and video communication across global computer networks; Electronic game software for electronic devices, wireless devices, mobile phones, smartphones and mobile and handheld computers; Computer game software for use in identifying, describing, setting, organizing, tracking, measuring one's progress on and achieving a set of goals, pursuits and challenges in order to identify and meet personal and professional goals and to succeed professionally and personally; computer software for use in identifying, describing, setting, organizing, tracking and measuring one's progress toward and achievement of personal and professional goals, pursuits and challenges; Computer game software for creating a metagame based on real life challenges and pursuits that enables players to earn real world and virtual rewards for accomplishing goals, pursuits and challenges; computer software for creating virtual communities and for creating and interacting with other metagame players via digital personas and avatars

ID: 1377566183