WHERE TECHNOLOGY COMES TO PLAY

USPTO USPTO 2001 ABANDONED - NO STATEMENT OF USE FILED

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The US trademark WHERE TECHNOLOGY COMES TO PLAY was filed as Word mark on 02/12/2001 at the U.S. Patent and Trademark Office. The current status of the mark is "ABANDONED - NO STATEMENT OF USE FILED".

Trademark Details Last update: May 17, 2018

Trademark form Word mark
File reference 76207628
Application date February 12, 2001
Publication date December 11, 2001

Trademark owner

1027 Newport Avenue
02862 Pawtucket
US

Trademark representatives

goods and services

28 Dolls with or without synthetic speech; puzzles; toy vehicles and related accessories sold as units; electronic plastic and plush toys containing electronic components allowing the toys to interact with one another and with the user, and to receive and transmit data over a global computer network; remote-controlled toy vehicles; radio-controlled toy vehicles; plastic and plush novelty toys, namely, electronic toys with the following features or any combination thereof - sound playback, sound recording, horoscope, and fortune telling functions; educational game machines; electronic game machines with liquid crystal displays or synthetic speech, or both; hand-held and table-top units for playing electronic games; electronic toys and games that may be connected to a personal computer

ID: 1376207628