38
electronic messaging services and chat rooms for transmission of messages among computer users concerning interactive games played over cable and satellite networks, wireless networks, computer networks and global communications networks
41
Entertainment services in the nature of providing personalized and interactive television programming, namely, distribution of interactive television programming via a global computer network; providing on-line information regarding television programming, entertainment, sports and cultural activities; and providing entertainment information, namely, providing information on the video game and computer game industries, video games, computer games and related products; entertainment services, namely, providing on-line multi-player games over cable and satellite networks, wireless networks, computer networks and global computer networks