9
Games (software for -); Computer video game software; Software for playing video games on computer hardware platforms, electronic games consoles, tablets, mobile phones and/or other wireless devices; Software for playing video games through a browser, over the internet or through a global computer network; Downloadable game softwares; Game software for interactive online games; Interactive multimedia game programs; Video games software adapted for use with television receivers only; Virtual reality game software; Augmented reality game software; Pre-recorded video films; Podcasts; Videocasts; Downloadable electronic publications, namely, comic books, e-books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games; video game discs; audio speakers; computer keyboards; computer mice; decorative magnets; headphones; headsets for use with computers; monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers; mousepads; protective covers for mobile phones; E-books featuring video game characters recorded on computer media; Downloadable musical sound recordings
28
Games; Apparatus for electronic games other than those designed for use with an independent display screen or monitor; Toys; Figurines [toys]; Video game consoles; Playthings; Board games; Joystick, console controllers for video games; Trading/collectible card games and cards games; Plush toys; Tabletop games; Apparatus for electronic games adapted for use with an external display screen or monitor
41
Entertainment services; Publishing of video game software; Provision of video games and electronic computer games over the Internet or by means of mobile telecommunications or other remote communication devices; Provision of video games for video game devices including PC, consoles and cellular mobiles; Publishing and provision of information, all by means of multimedia electronic broadcast or network transmission, all being entertainment services; Electronic games services, including provision of computer games on-line or by means of a global computer network, in particular between terminals (computers, mobile telephones); Production and publishing of multimedia programs (computer composition of text and/or still or animated images, and/or music or other media), whether or not for interactive use; Organizing competitions for educational or entertainment purposes, professional or not, including e-sport events; Publishing of books; Arranging and conducting of conferences, congresses and symposiums; Providing online information on computer and video game strategies; Production of podcasts; Publishing of online non-downloadable electronic publications; Producing and distributing films; Entertainment services with respect to the development, creation, production, distribution and post-production of motion pictures, television programs, special events and multimedia entertainment content; Providing online non-downloadable e-books in the field of video games; Publishing of books, e-books, audio books, music and illustrations