FANQUEST

EUIPO EUIPO 2024 Trademark registered

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The Union trademark FANQUEST was filed as Word mark on 06/25/2024 at the European Union Intellectual Property Office.
It was registered as a trademark on 10/26/2024. The current status of the mark is "Trademark registered".

Trademark Details Last update: October 30, 2024

Trademark form Word mark
File reference 019045812
Application date June 25, 2024
Publication date July 19, 2024
Entry date October 26, 2024
Expiration date June 25, 2034

Trademark owner

410 Terry Ave N
98109 Seattle
US

Trademark representatives

7 Rue Guimard 1040 Brussels BE

goods and services

9 Downloadable computer game programs; downloadable interactive multimedia computer game programs; downloadable computer game software via a global computer network and wireless devices; downloadable interactive trivia game programs and software; downloadable computer application software for mobile phones, namely, software for music trivia; downloadable computer game software for use on mobile and cellular phones; computer application software for mobile devices and mobile phones, namely, software for consumers to play online trivia and sweepstakes games; downloadable virtual reality game software; downloadable computer game software for virtual environments; downloadable computer software for participating in and contributing to promotional contests for consumer products and services; downloadable electronic game software for use on handheld and desktop computers, tablets and mobile phones; downloadable mobile applications for participating in and contributing to promotional contests for consumer products and services; downloadable computer game software for playing games of chance on hand held devices, mobile and wireless communication devices, and internet enabled devices; downloadable computer software platforms that enable users to compete with one another and engage in social networking activities in the fields of gaming, trivia, music and entertainment; downloadable computer application software for mobile phones for participating in and contributing to promotional contests for consumer products and services
35 Providing customer loyalty, appreciation, incentive awards, rewards, and discount programs, for commercial, promotional and/or advertising purposes; advertising, promotion, and marketing services in the nature of electronic promotional contests for products and services in the music and entertainment industry; promoting the goods and services of others through product giveaways and promotions, sweepstakes and contests; organizing and arranging sweepstakes featuring games and customer competitions for advertising, marketing, marketing research and business purposes; administration of a customer loyalty program which provides registered customers with access to exclusive items; customer loyalty services, namely, providing a loyalty program through a mobile web application promoting the sale of products and services of others by providing members exclusive advantages and benefits that incorporates gift incentives from participating businesses and musical artists
41 Providing an on-line computer game in the field of trivia, music and entertainment; online gaming services in the nature of computer game tournaments, daily challenges, puzzles and trivia; entertainment services, namely, providing on-line computer games; sweepstake services; sweepstake services provided over a global computer network; entertainment services, namely, conducting contests and sweepstakes; entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks; entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and music streaming platforms; providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; providing an interactive non-downloadable computer game, available on-line and through mobile telephone or communications networks; providing online computer games featuring enhancements and game applications within the online computer games; entertainment services, namely, conducting a game of chance; virtual reality game services provided on-line from a computer network; providing online virtual reality game services featuring game tokens for use in virtual worlds and within online platforms; providing online computer games featuring virtual worlds in which users can interact for entertainment purposes, namely, to discover new music

ID: 11019045812