9
Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; Recorded and downloadable media, computer software, blank digital or analogue recording and storage media; Computers and computer peripheral devices; Games software; Computer gaming software; Electronic game software for handheld electronic devices; Electronic game software for mobile phones; Computer games programs recorded on tapes [software]; Computer games programmes downloaded via the internet [software]; Education software; Computer software for education purposes
16
Paper and cardboard; Printed matter; Stationery and office requisites, Except furniture; Instructional and teaching material; books relating to games; Activity fun books; Printed manuals; Game tip manuals; Instruction manuals for games; Role playing game equipment in the nature of manuals; Strategy guide magazines for card games; Printed teaching materials; Printed educational materials
25
Clothing; Footwear; Headgear; Parts of clothing, footwear and headgear; Accessories for clothing, footwear and headwear
28
Toys, games, and playthings; Table-top games; Parlour games; Educational games; Educational teaching games; Video game apparatus, arcade games, and amusement machines; Toys adapted for educational purposes; Toys adapted for educational purposes; Games cards
41
Sporting and cultural activities; Entertainment services; Teaching; Training; Providing games; Providing online games; Providing of entertainment services in the nature of games programmes; Providing a computer game that may be accessed by users on a global network and/or the internet; Providing interactive multi-player computer games via the internet and electronic communication networks; Arranging of games; Organising of educational games; Game services provided by means of communications by computer terminals or mobile telephone; Games services provided via computer networks and global communication networks; Providing of educational services via games; Providing of training services via games; Providing of educational services via games
42
Scientific and technological services and research and design relating thereto; Design and development of computer hardware and software; Design of games and Game design; Toy design and Toy design; Design of board-games and Board game design; Game software design; Platforms for gaming as software as a service [SaaS]; Research services; Provision of scientific information; Scientific laboratory services; Scientific services and research relating thereto