SUGARTOWN

EUIPO EUIPO 2023 Trademark registered

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The Union trademark SUGARTOWN was filed as Word mark on 08/18/2023 at the European Union Intellectual Property Office.
It was registered as a trademark on 03/19/2024. The current status of the mark is "Trademark registered".

Trademark Details Last update: October 15, 2024

Trademark form Word mark
File reference 018915286
Application date August 18, 2023
Publication date December 11, 2023
Entry date March 19, 2024
Expiration date August 18, 2033

Trademark owner

699 Eighth Street
94103 San Francisco,
US

Trademark representatives

L'Arsenal, Boulevard Louis Schmidtlaan 29 box 15 1040 Brussels BE

goods and services

9 Downloadable computer game software; Downloadable computer game programs; Downloadable electronic game programs; Interactive downloadable video game programs; Downloadable computer software for providing access to computer games through online social networking websites; Downloadable computer game software for use on mobile devices; Downloadable computer software and mobile application software providing a virtual marketplace; Downloadable computer software and mobile application software for engaging in social networking and creating and interacting with online and virtual communities; Downloadable virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in video games and online virtual worlds; Downloadable virtual goods, digital assets, digital items, and digital collectibles, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation, for use in video games and online virtual worlds; Downloadable computer software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and metaverse environments; Downloadable computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; Downloadable computer software for processing electronic payments; Downloadable computer software for use with digital and virtual currency; Downloadable virtual reality software for providing metaverse experiences; Downloadable virtual reality software for creating multimedia content; Digital materials, namely, downloadable audio, video, text, image, and multimedia files, in the field of video games, computer games, and mobile games, authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, digital assets, digital items, and digital collectibles, namely, computer software and electronic programs authenticated by blockchain-based non-fungible tokens (NFTs) for use in video games and online virtual worlds; Downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency authenticated by non-fungible tokens (NFTs), for use in video games and other virtual worlds; digital media, namely, artwork, text, audio, video authenticated by non-fungible tokens
35 Online retail store services featuring game software, video games, computer games, and game programs; Online retail store services in relation to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in online virtual worlds; Operating an on-line marketplace featuring blockchain-based non-fungible assets; Operating an on-line marketplace featuring digital collectibles; Provision of an on-line marketplace for buyers and sellers of blockchain-based non-fungible assets; Provision of an online marketplace for buyers and sellers of downloadable digital multimedia files featuring artwork, text, audio, and video relating to video games authenticated by non-fungible tokens
41 Entertainment services, namely, providing online computer, electronic, and virtual reality games; Entertainment services, namely, providing temporary use of non-downloadable computer games for use on mobile devices; Entertainment services, namely, providing a website featuring information about computer games, games, puzzles and information about mobile games; Multimedia publishing of games; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing an online virtual environment; Entertainment services, namely, providing online, non-downloadable virtual avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in online worlds and virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable digital collectibles, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation authenticated by non-fungible tokens (NFTs); Virtual reality video production for entertainment purposes; Arranging, organizing, conducting, and hosting events, exhibitions, and conferences in the field of computer games, electronic games, and virtual reality games for entertainment purposes
42 Providing temporary use of online non-downloadable computer game software; Providing temporary use of online non-downloadable game programs; Providing temporary use of online non-downloadable electronic game programs; Providing temporary use of online non-downloadable interactive video game programs; Providing temporary use of online non-downloadable software for providing access to computer games through online social networking websites; Providing temporary use of online non-downloadable software for use on mobile devices; Providing temporary use of online non-downloadable software providing a virtual marketplace; Providing temporary use of online non-downloadable software for engaging in social networking and creating and interacting with online and virtual communities; Providing temporary use of online non-downloadable software relating to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in video games and online virtual worlds; Providing temporary use of online non-downloadable software for virtual goods, digital assets, digital items, and digital collectibles, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation, for use in video games and online virtual worlds; Providing temporary use of online non-downloadable software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and metaverse environments; Providing temporary use of online non-downloadable software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; Providing temporary use of online non-downloadable software for processing electronic payments; Providing temporary use of online non-downloadable software for use with digital and virtual currency; Providing temporary use of online non-downloadable software for providing metaverse experiences; Providing temporary use of online non-downloadable software for creating multimedia content; Providing temporary use of online non-downloadable software for virtual goods, digital assets, digital items, and digital collectibles authenticated by non-fungible tokens (NFTs) for use in video games and online virtual worlds; Computer services, namely, hosting an online community website featuring game and non-game worlds, online universes, and metaverse environments; Hosting of digital content on the internet; Providing temporary use of online non-downloadable software using blockchain technology for authenticating and processing non-fungible tokens; Providing temporary use of online non-downloadable software for trading non-fungible tokens

Trademark history

Date Document number Area Entry
August 15, 2024 Change Representative, Published
October 12, 2023 Change Representative, Registered

ID: 11018915286