9
Video games; Computer programs, software and headsets for video games; Computer programs, software, headsets and controllers for virtual reality; Digital films and recordings; Digital media, featuring, downloadable digital assets, digital collectibles, namely, footwear, clothing, swimwear, headwear, bags, sports backpacks, sporting goods, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewellery and home décor authenticated by digital tokens and non-fungible tokens (NFT's); computer programs for generating virtual goods, namely, featuring footwear, clothing, swimwear, headwear, bags, sports backpacks, sporting goods, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewellery and home decor; computer programs featuring digital representations of downloadable virtual goods, namely, footwear, clothing, swimwear, headwear, bags, sports backpacks, sporting goods, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewellery and home décor; downloadable image files containing virtual goods, namely, footwear, clothing, swimwear, headwear, bags, sports backpacks, sporting goods, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewellery and home décor that are authenticated by non-fungible tokens (NFT's); computer programs for the creation and trading of digital collectibles featuring sport players, records, statistics, information, images, and experiences; downloadable digital media, namely, digital collectibles in the nature of photos, images, and videos of sport players; downloadable computer software for managing digital collectible services in relation to photos, images and videos of sport players, and virtual experiences in sports; Downloadable digital files authenticated by non-fungible tokens; interactive digital platforms in video games authenticated by NFT's; audio visual games on computer hardware platforms (not for use with television receivers)
28
Games, toys and playthings; electronic games apparatus; handheld computer games equipment, hand-held video game machines; parts and fittings for all the aforesaid goods; board games; electronic games machines; electronic hand-held game unit; stand alone video output games machines, and manipulative puzzles; playing cards; card games; three-dimensional puzzle; electronic amusement apparatus for use with television receivers; home video game machines; Controllers for video games
35
Providing an online marketplace for buyers and sellers of downloadable digital products that are authenticated by non-fungible tokens (NFT's)
41
Education; training; entertainment services; sporting and cultural activities, organization of sporting events and competitions; providing online non-downloadable videos and publication of photographs via a website; organizing, conducting and hosting events in the interactive entertainment, virtual reality, sports and video game entertainment industries; online entertainment services, namely, virtual sports courts, gyms, and recreational facilities for playing sports in the virtual reality