9
downloadable virtual goods, namely Computer programs featuring the following goods: Care and hygiene preparations for humans and animals, Perfumery products, Cosmetics, Clothes - articles and fashion accessories, articles of household linen, Haberdashery; downloadable virtual goods, namely Leather goods, Jewellery products, Horological goods and Eyewear products, Furniture, Services and tableware, Games, Toys and Gymnastic and sporting articles, Luminaries, Frames, Looking glasses, Gardening articles and DIY articles, tooling, Instruments (Musical -), Stationery and stationery articles and Printed goods, Audiovisual apparatus, informatics, domestic electrical products and Telephony products; Downloadable virtual digital assets offered as a digital portfolio; Downloadable digital files authenticated by non-fungible tokens [NFTs]; Downloadable digital audio files authenticated via non-fungible tokens (NFTs) and Downloadable digital video files authenticated via non-fungible tokens (NFTs); Computer software for digital collectibles using blockchain-based software technology; downloadable virtual goods, namely Computer programs featuring avatars for use in virtual environments created for cultural or entertainment purposes; Software enabling users to access to audiovisual content and to interact with other users in a 3D virtual reality environment for cultural, leisure or entertainment purposes; Computer software (downloadable), For use as a cryptocurrency e-wallet; Virtual reality and augmented reality software for interactive entertainment and virtual or augmented reality games; transaction management software programs, Using blockchain technology
35
Providing of online sales outlets for buyers and sellers of goods and services, in relation to virtual goods, That is Downloadable digital files authenticated by non-fungible tokens [NFTs]; Online retail outlets in relation to the following goods: downloadable virtual goods That is computer programs containing the following goods: Hygienic and beauty care products for human beings and animals, Perfumery, Cosmetics, Clothing and Fashion accessories, Household linen, notions; Online retail outlets in relation to the following goods: downloadable virtual goods That is Bags: luggage and carrying bags, Beggar's bags, Suit cases, Satchels, Document holders, namely briefcases (leatherware), briefcases made of leather, Rucksack, Wicker bags, tote bags, reusable shopping bags, Shopper bags, Beach bags, Nappy changing bags, Handbags, Belt bags and hip bags, Toilet bags, Purses, Wallets, Exchanges, Credit card cases and credit card holders (leatherware), Jewellery products, Horological goods and Ophthalmic goods, Furniture, Tableware (other than knives, forks and spoons), Games, Toys and Gymnastic and sporting articles, Illuminating apparatus, frames, Mirrors; Online retail outlets in relation to the following goods: downloadable virtual goods That is Gardening articles and DIY articles, Tools, Musical instruments, Stationery items and Printed matter, audio-visual apparatus, Computer products, domestic electrical products and Telephony products, All the aforesaid goods authenticated by non-fungible tokens (NFTs); Resale services in relation to the following goods: Downloadable digital files authenticated by non-fungible tokens [NFTs]
38
Electronic transfer of downloadable digital files authenticated via non-fungible tokens [NFTs] and incorporating cryptographic protocols used to operate on a computer platform in the field of blockchain technology; Providing access to a blockchain network; Digital asset wallet connection services, Specifically Providing access to a computer database consisting of downloadable virtual digital assets offered as a digital portfolio
41
Cultural and entertainment services, namely Providing of 3D virtual reality environments enabling interaction between multiple participants For cultural and entertainment purposes; Entertainment services, namely Providing online of avatars For use in virtual environments; Entertainment services namely Providing of online computer games featuring virtual goods as prizes, namely Computer programs featuring the following goods: care and hygiene preparations for humans and animals, Perfuming products, Cosmetics, Clothes - articles and Fashion accessories, Household linens, Haberdashery, Leather goods, Jewellery products, Horological goods and Ophthalmic goods, the aforesaid goods authenticated by non-fungible tokens (NFTs); Entertainment services namely Providing of online computer games featuring virtual goods as prizes, namely Computer programs featuring the following goods: Furniture, Articles of tableware, Games, Playthings and Gymnastic and sporting articles, Illumination fixtures, Frameworks, Looking glasses, Gardening articles and DIY articles, tooling, Instruments (Musical -), the aforesaid goods authenticated by non-fungible tokens (NFTs); Entertainment services namely Providing of online computer games featuring virtual goods as prizes, namely Computer programs featuring the following goods: stationery requisites and Printed goods, Audiovisual apparatus, Computer products, Electric domestic appliances and telephony goods, the aforesaid goods authenticated by non-fungible tokens (NFTs); Entertainment services, namely Providing (available online) non-downloadable games, drawings, images, logos, animated and non-animated characters, and avatars and For use in virtual environments; Entertainment services, namely Providing online access to avatars for use in virtual environments, namely commercial centres and commercial galleries, playgrounds, parking areas for vehicles, entertainment halls and show scenery, theatres and cinemas, exhibition halls and places, created for cultural or entertainment purposes; Production of audiovisual media, film, Podcasts, Audio and video files, media files, Interactive gaming, Video clips, Music clips, photos, Music, The aforesaid goods authenticated via non-fungible cryptographic tokens (NFTs) via a blockchain network, in relation to the following fields: culture, Entertainment services and Teaching; Cultural services and Entertainment services namely Providing of 3D virtual reality environments enabling interaction between multiple participants For cultural and entertainment purposes
42
Authentication of intangible assets using blockchain technology; Research and development of new virtual goods for others; Research and development of new downloadable digital files authenticated by non-fungible tokens [NFTs]; Design and development of virtual reality software; Design and development of metaverse computer software; hosting of online metaverse platforms; Hosting of platforms for generating and managing downloadable digital virtual assets; Hosting of platforms for generating and managing downloadable digital files authenticated via non-fungible tokens [NFTs]; Development and creation of application computer software and platforms enabling the collection of non-fungible tokens registered on a blockchain network; Development and creation of application computer software and platforms enabling the exchange, purchase and sale of downloadable digital files authenticated via non-fungible tokens (NFTs); Development of downloadable computer software for the trading, viewing, storage and/or management of virtual goods, digital collectibles and non-fungible tokens; Design and providing of downloadable and non-downloadable computer software containing the following goods: Virtual goods, digital collectibles and nonfungible tokens; Electronic storage, In connection with the following goods: Virtual goods, digital collectibles and nonfungible tokens; Cloud computing services hosting software enabling the exchanging, viewing, management and/or authentication of virtual goods, digital collectibles and non-fungible tokens; Storage of digital collectibles in the form of non-downloadable audiovisual programmes, films, podcasts, audio and video files, multimedia files, interactive games, video clips, musical clips, photographs, music, graphical elements (images) or visual effects (videos) authenticated via non-fungible cryptographic tokens (NFTs) via a blockchain network; Conversion, for others, of environments, applications and web user interfaces in 2D immersive and 3D metaverse environments