9
Software; Computer games software; consumer video games; interactive video game programs; computer software for video games or for games machines; computer programs for video and computer games; downloadable programs and computer programs; Vehicle race simulators, namely, simulators for driving or control of vehicles; Downloadable computer software, namely, motor racing simulator software; Downloadable computer software, namely, game engine software for fantasy sports games; Downloadable computer software for playing games on any computerized platform, including dedicated gaming consoles; Game software and motor racing simulator apparatus; Downloadable media files featuring sports highlights, performance records, fantasy sports records, and avatars authenticated by non-fungible tokens (NFTs); Downloadable software for streaming, downloading, and viewing audiovisual and multimedia content via the internet and global communications networks; software for mobile computers; software applications for use with mobile devices; downloadable electronic publications relating to games, online gaming and esports; computer and electronic gaming and esports software; esports software and online platforms in the field of car racing and rallies; glasses; sun glasses
25
Clothing; footwear; headgear; sportswear polo shirts; gym wear; T-shirts; shirts; suits; sweaters; jackets; trousers; shorts; jumpers; hoodies; waterproof clothing; overalls; ties; scarves; gloves; clothing and shoes for leisurewear; skirts; jeans; wrist bands; training shoes; running shoes; hats; caps; boots; boots for racing drivers; shoes; belts [clothing]
28
Toys, games and playthings; handheld computer games; home video game machines and handheld video game machines; computer games equipment adapted for use with TV receivers; game, entertainment, recreational and amusement machines and apparatus [toys]; electric and electronic apparatus for games, amusement or entertainment purposes
35
Advertising, marketing and promotional services; Advertising and merchandising in the fields of computer gaming competitions, e-sport competitions, computer gaming spectator events, computer and video game events, tournaments and leagues, apps for mobile telephones and consoles for computer and video games; recording of statistical data and information relating to computer and video games and computer and video game tournaments; Benchmarking Services
41
Entertainment services in the nature of fantasy sports leagues; sports betting services; entertainment services, namely, providing online videos in the field of motor sports and virtual sports; providing online audiovisual entertainment, namely, providing live and recorded video in the field of sports content via the internet; entertainment services, namely, interactive entertainment for recreational, leisure purposes via virtual environments; entertainment services in the nature of fantasy sports exhibitions; entertainment services, namely, providing non-downloadable digital animated and non-animated designs, characters, and avatars for access and use in online environments, virtual online environments, and extended reality virtual environments; esports services; publishing and distributing of esports platforms and competitions; organisation of e-sports competitions
42
Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages; software design; Collection, analysis and reporting of data concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio-visual content of others; up-dating of computer games programs and video games programs; IT services, namely development, programming and implementation of computer software, hosting, software as a service (SaaS)