9
Computer software; Software and applications for mobile devices; Games software; Software programs for video games; Apparatus for recording, transmission or reproduction of sound or images; Digital recording media; Data processing apparatus; Downloadable computer graphics; Downloadable multimedia files; Downloadable media; Downloadable images, Downloadable photographs, downloadable artwork and Downloadable animated cartoons; Downloadable video recordings; Downloadable digital music; Downloadable musical sound recordings; Downloadable music files; Downloadable video recordings featuring music; Electronic publications, downloadable; Downloadable multimedia files, Downloadable image files, Downloadable video recordings, Downloadable music files and downloadable audio files; Downloadable digital files authenticated by non-fungible tokens [NFTs]; Security tokens [encryption devices]; Downloadable digital media, namely, digital trading cards; downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects; non-fungible token (NFT) multimedia, image, video, music and audio files; image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs); software for non-fungible token (NFT) ticketing; computer software for creating non-fungible tokens (NFTs); Downloadable software for enabling users to view, market, purchase, sell, or exchange non-fungible tokens (nfts) or digital goods; Virtual reality software; Virtual, augmented, and mixed reality software for use in enabling computers, mobile devices, to provide virtual reality experiences; Software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion; Virtual reality game software; software for engaging in social networking and interacting with online communities; Computer software platforms for social networking; Community software; Communication, networking and social networking software; software for accessing and streaming multimedia entertainment content; software for providing access to an online virtual environment; software for the creation, production, modification and purchase of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; software for generation virtual images, videos and environments; Downloadable virtual goods, namely, computer programs featuring the following goods: Footwear, clothing, headgear, Athletic apparel, Spectacles, Bags, Sporting bags, Backpacks, Sports equipment, Art and toys, the aforesaid goods for use online and in online virtual worlds
25
Headgear; Footwear; Clothing; Sportswear
28
Sports equipment; Sporting articles and equipment; Machines and apparatus for physical, gymnastic and sporting exercises; Games; Toys
41
Arranging, organising and conducting of sports events; entertainment in the nature of sports events; Organisation of sporting events, namely, Organisation of ice hocky; Gymnasium club services; Sports club services; Entertainment, sporting and cultural activities; Training of sports players; Ice hockey lessons; Ice-skating instruction; Organisation of sports camps; Academies; arranging and conducting sports training programs; Organisation and conducting sports youth training programs; Sport camp services; Provision and management of sporting events; On-line gaming services; Virtual reality game services provided on-line from a computer network; publishing and providing of computer games; Entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences; Services in the field of entertainment, namely, providing online virtual reality environments; Services in the field of entertainment, namely, providing online augmented reality environments; Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences; Multimedia entertainment production services, Multimedia entertainment publishing services; Providing an interactive website for virtual reality game services; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services, namely organizing, arranging, and hosting virtual performances and social entertainment events; Education; Services in the field of entertainment, namely, provision of the following online, non-downloadable virtual goods: Foot wear, Articles of clothing, headgear and headwear, sport clothes, Eyewear products, Bags, Bags for sports, Backpacks, Articles of sporting apparatus, fine arts, toys, Digital animated and non-animated designs, characters and avatars, digital overlays, and skins, the aforesaid goods for use in virtual environments; Sporting services; Sports services provided online; E-sports services; Organisation of esports events; Entertainment services relating to esports; Services in the field of entertainment, namely, providing virtual reality experiences, in relation to the followings fields: sports and E-sports; Organization of competitions [education or entertainment]; Providing online electronic publications, not downloadable; Presentation of live performances; Providing online music, not downloadable; Providing online videos, not downloadable; Providing films, not downloadable, via video-on-demand services; Providing television programmes, not downloadable, via video-on-demand services; Club services [entertainment or education]; Games equipment rental; Information, advice and consultancy services relating to the foregoing