9
Virtual goods, namely Virtual wine to be sold by virtual avatars; Digital collectible media, namely, Art authenticated by non fungible tokens (NFTs); digital collectible goods, namely: images, Photographs, Art, Videos or Audio recordings, All of the above products authenticated by non-fungible tokens that are used with blockchain technology; downloadable virtual goods, namely, Wine computer programs, All the aforesaid goods for use online and in online virtual worlds; Providing non-downloadable online virtual goods, namely digital artwork, photographs, videos or audio recordings; Computer download; Interactive game software for use via a global computer network and by wireless networks or electronic devices; Downloadable software for participating in social networks and interacting with online communities, accessing and streaming multimedia entertainment content, and for providing access to a virtual online environment, and downloadable software in the form of a mobile application for users to browse and make electronic transactions for retail consumer goods including wine; Downloadable computer software for creating, producing and modifying animated and non-animated digital designs and characters, avatars, digital overlays and masks for access to and use in online environments, online virtual environments and extended reality virtual environments; Near field communication tokens; Downloadable mobile application software for ordering wines; Near field communication tags for interacting with mobile applications to obtain information about wines; Near field communication tags for marketing and authenticating wine; Downloadable computer software for providing access to electronic content and experiences relating to wine in a virtual environment that includes a metaverse, virtual reality, augmented reality, mixed reality, extended reality or a combination thereof via an internet portal or other communication media; Downloadable computer software for providing access to digital electronic content and experiences relating to wine in a virtual environment that includes a metaverse, virtual reality, augmented reality, mixed reality, extended reality or a combination thereof via an internet portal or other communication network
35
Retail convenience stores and Online establishment services in relation to the following goods: Virtual goods, Namely concrete, Wine; online retail store services in relation to the following goods: digital assets, digital collectibles, namely: Digital wine authenticated by non-fungible tokens (NFT); Online supply of non-downloadable wine-related products
41
Providing an interactive website for virtual reality game services; Digital animated and non-animated designs and characters, Avatars, digital overlays and Masks, All the aforesaid goods being for use in virtual environments; Virtual reality and interactive gaming services provided online from a global computer network and via various wireless networks and electronic devices; Entertainment services, namely, online video games; Entertainment services, specifically, Providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, Providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services in the form of arranging, organising and hosting virtual shows and social entertainment events; Entertainment services, specifically, Providing a metaverse for people to explore, collect, buy, sell and trade wines