HAVANA CLUB

EUIPO EUIPO 2022 Trademark registered

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The Union trademark HAVANA CLUB was filed as Word mark on 08/11/2022 at the European Union Intellectual Property Office.
It was registered as a trademark on 01/06/2023. The current status of the mark is "Trademark registered".

Trademark Details Last update: February 14, 2023

Trademark form Word mark
File reference 018746447
Application date August 11, 2022
Publication date September 26, 2022
Entry date January 6, 2023
Expiration date August 11, 2032

Trademark owner

5 Place de la Gare
1616 Luxembourg
LU

Trademark representatives

5 cours Paul Ricard 75008 Paris FR

goods and services

9 Downloadable virtual goods, namely, computer programs featuring alcoholic and non-alcoholic beverages, food, clothing, footwear, headwear, eyewear, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers, all for use in online virtual worlds; Downloadable software, mobile application software and cloud based solution for virtual reality game and virtual worlds; Virtual reality headsets and glasses; electronic devices, namely, connected bracelets adapted for use in online virtual worlds; Downloadable multimedia files containing artwork, text, audio, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers; Downloadable multimedia files containing artwork, text, audio, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers authenticated by non-fungible tokens; Downloadable virtual and augmented reality software for education, learning, entertainment purpose; Downloadable software, mobile application software and cloud based solution for providing a virtual marketplace; Downloadable software, mobile application software and cloud based solution for generating cryptographic keys for receiving and spending crypto assets and downloadable computer software for managing cryptocurrency transactions using blockchain technology; Computer programs for the creation and trade of digital collectibles using blockchain-based software technology; Software, enabling the authentication, ownership, availability and trading of digital assets; Downloadable software, mobile application software and cloud based solution for processing transactions related to crypto-collectibles, non-fungible tokens and other application tokens; Downloadable software, mobile application software and cloud based solution for use in electronically trading, storing, sending, receiving, accepting and transmitting crypto-collectibles, non-fungible tokens and other application tokens; Downloadable computer software, mobile application software and cloud based solution for use in facilitating the purchase and sale of rights to digital goods; Downloadable computer software, mobile application software and cloud based solution for managing digital collectibles; Downloadable computer software, mobile application software and cloud based solution for viewing images, videos and content relating to beverages, food, sports, gaming, music and apparel; Downloadable loyalty cards, incentive cards and reward cards
35 Retail store and online retail store services featuring virtual goods, namely, alcoholic and non-alcoholic beverages, food, clothing, footwear, headwear, eyewear, clocks, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers for use online in online virtual worlds; Retail and retail store services in relation to non-fungible tokens (NFT's) namely, alcoholic and non-alcoholic beverages, food, clothing, footwear, headwear, eyewear, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers; Organizing and conducting events, exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality, sports and video game entertainment industries; Providing incentive reward programs for customers through issuance and processing of loyalty points authenticated by non-fungible tokens (NFTs) for on-line purchase of a company's goods and services; Providing incentive award programs for customers and employees through the issuance of digital tokens for the purpose of promoting and rewarding customer loyalty; Retail store and online retail store services featuring virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets in the field of beverages, food, sports, gaming, music, culture and apparel; Provision of online marketplaces for buyers and sellers of virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; Provision of online marketplaces for buyers and sellers of downloadable digital art images, music, videos
41 Entertainment services, namely, providing on-line, downloadable and non-downloadable virtual goods, for use in virtual environments, namely, alcoholic and non-alcoholic beverages, coolers, food, clothing, footwear, headwear, eyewear, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers towels, sporting equipment, toys, video game equipment and accessories, games for use in virtual environments; Entertainment services, namely, providing on-line actual and virtual concerts and other virtual events; Entertainment services, namely, operating a virtual bar or restaurant offering virtual food and beverages; Entertainment services, namely, conducting actual and virtual workshops, educational demonstrations and courses of instruction in the field of mixology and alcoholic beverages; Entertainment services, namely, providing digital media, digital files, and digital assets; Entertainment services, namely, providing on-line, downloadable and non-downloadable virtual beverages, food, bags, beverageware, coolers, clothing, headwear, footwear, umbrellas, towels, sporting equipment, toys, video game equipment and accessories, games; Entertainment services, namely, production, distribution, display, and storage of digital collectibles; Entertainment services, namely, providing an on-line virtual environment for using, trading, and purchasing virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; Organizing and conducting virtual events, virtual exhibitions, virtual expositions, and virtual conferences for educational and cultural purposes
43 Operating a virtual bar and/or restaurant featuring actual home delivery

Trademark history

Date Document number Area Entry
January 11, 2023 Transfer / Change of address, Published

ID: 11018746447