SWITH

EUIPO EUIPO 2022 Trademark registered

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The Union trademark SWITH was filed as Word mark on 05/27/2022 at the European Union Intellectual Property Office.
It was registered as a trademark on 01/17/2023. The current status of the mark is "Trademark registered".

Trademark Details Last update: February 14, 2023

Trademark form Word mark
File reference 018709322
Application date May 27, 2022
Publication date October 10, 2022
Entry date January 17, 2023
Expiration date May 27, 2032

Trademark owner

GBII / B-3F, 25, Pangyo-ro 256 beon-gil, Bundang-gu
Seongnam-si, Gyeonggi-do
KR

Trademark representatives

9 RUE PONTARIQUE 47000 AGEN FR

goods and services

9 Downloadable game software; downloadable computer software for transmitting, broadcasting, streaming, manipulating and displaying digital media contents; downloadable computer software for multiplayer games and collaborative games; downloadable computer software for messaging, chatting and social networking between users in online games; downloadable computer software for user-to-user communication for the purpose of entertainment and leisure; computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio, video, in online games; computer software for transmitting notifications, displays and reminders of electronic messages; recorded computer software for generating electronic tokens; software for online payment; encrypted electronic tokens
35 Retail services relating to the sale of game software; retail services relating to the sale of software for game items used in gaming; promotion of goods or services through game-related advertisement; advertising services; sponsorship and sponsorship brokerage of game, gamer, game events for promotional purposes
36 Issuance of electronic tokens (in-game tokens and currency used in gaming); exchange of electronic tokens (in-game tokens and currency used in gaming); redemption of electronic tokens; brokerage of electronic tokens (in-game tokens and currency used in gaming); payment via electronic tokens (in-game tokens and currency used in gaming); online electronic payment; mobile payment through wireless internet; electronic payment via a computer network; payment using accumulated reward points as part of a customer loyalty program; issuance of accumulated reward points as part of a customer loyalty program; bill payment through cyber money; issuance of cyber money; cyber money recharge brokerage; exchange of cyber money; issuance of commercial electronic coupons; electronic payment on the Internet; services of discount cards using accumulated reward points as part of the loyalty program (limited to the financial field); electronic wallet payment services
38 Providing online chatrooms for social networking; providing online forums and chat rooms for gaming, e-sports, gaming competitions and e-sports competitions; providing online forums for players and teams in connection with the organization of online games; providing online chat rooms for transmitting messages, comments and multimedia contents between users; providing access to an online virtual community via the internet and mobile; streaming of games and digital media contents on the Internet; streaming of audio, video and audiovisual material on the internet; streaming of game-related information and video through the website; streaming of games, e-sports and digital media content on the internet; transmission of video contents via Internet; transmission of images, text, user-generated content and information via the internet; providing user access to portals on the Internet; communications services and interactive broadcasting; video broadcasting; audio broadcasting; live transmissions accessible via home pages on the internet [webcam]; internet broadcasting; providing online community forums; providing a website for livestreaming of gaming and e-sports content
41 Providing online and mobile games; providing Information and news in the field of games and e-sports; providing gaming and e-sports content via livestreaming on a website; arranging, organizing and producing live gaming, e-sports events and competitions; arranging and conducting multiplayer and collaborative online games; providing an internet website portal featuring content in the field of video games, video game players, gaming and e-sports; organizing, conducting and operating online game tournaments; providing virtual environments where users can interact through social, multiplayer, collaborative games and e-sports competitions for recreational purposes; providing on-line video games via social network; providing an online website portal for consumers to play on-line computer games and electronic games and share game enhancements and game strategies; providing online videos featuring games and e-sports being played by others; providing online news, information and commentary in the fields of e-sports, gaming, video games and video game players; providing a web site where people can find information about tournaments and competitions in the field of game and e-sports game
42 Developing, updating and providing software for transmitting, broadcasting, streaming, visualizing, manipulating, and displaying digital media content; developing, updating and providing software for visualizing, manipulating and participating in online virtual environments; developing, updating and providing software for multiplayer gaming and collaborative gaming; creating, updating and providing software for messaging, chatting and social networking; developing, updating and providing software to connect virtual environments where users can interact for recreational, leisure or entertainment purposes; creating online communities in the field of entertainment, video games and video game players in which registered users participate in discussions, obtain feedback from similar participants, form virtual communities and engage in social networking; developing, updating and providing software for issuing, exchanging, distributing and paying electronic tokens; providing temporary use of on-line non-downloadable software; providing temporary use of non-downloadable software for playing game and e-sports
45 Social networking services in the fields of online gaming; social networking services that allows users to participate in online gaming; social networking services provided via virtual environments where users can interact through social games, multiplayer games, collaborative games and game competitions; providing internet website portals for engaging in social networking; online social networking services accessible by means of a downloadable mobile applications; online social networking services via an on-line community for players of video games and e-sports, and participants in online gaming competitions; social networking services that allow users to participate in online gaming, e-sports, online games and online gaming competitions provided via a website

ID: 11018709322