MHSC ESPORTS

EUIPO EUIPO 2022 Trademark registered

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The Union trademark MHSC ESPORTS was filed as Figurative mark on 05/23/2022 at the European Union Intellectual Property Office.
It was registered as a trademark on 10/07/2022. The current status of the mark is "Trademark registered".

Logodesign (Wiener Klassifikation)

#Framework and frames (quadrangular) #Surfaces or backgrounds covered with other repeated geometrical figures or designs #Rectangles #One quadrilateral #Quadrilaterals containing other inscriptions

Trademark Details Last update: October 11, 2022

Trademark form Figurative mark
File reference 018706480
Application date May 23, 2022
Publication date June 30, 2022
Entry date October 7, 2022
Expiration date May 23, 2032

Trademark owner

CS 79041 Domaine de Grammont - Avenue Albert Einstein - Cedex 2
34967 MONTPELLIER
FR

Trademark representatives

55 avenue Clément Ader 34170 Castelnau le Lez, Hérault FR

goods and services

9 Mouse pads; Headphones; Computer joysticks; Computer keyboards; Loudspeaker systems; Amplifiers; Computer screens; Computer hardware; Mouse [computer peripheral]; Adapter cables for headphones; Loudspeakers; cases, and sleeves for cell phones, laptops, tablet computers, and portable media players; Computer bags; Computer game software downloadable via a global computer network and wireless devices; Computer mouses; Computer peripheral devices; Interactive game software; Computer game software for use with on-line interactive games; Computer application software featuring games and gaming; Headsets for virtual reality games; Augmented reality game software; Microphones for consumer video game apparatus; Earphones for consumer video game apparatus; Computer game software for use on mobile and cellular phones; Electronic sports training simulators [computer hardware and software-based teaching apparatus]; Computer programs for use in tracking the status of various users of online interactive gaming services, and for matching online game players with other players of all skill levels; downloadable augmented reality software for playing video games; downloadable mobile game software; downloadable podcasts in the field of e-sports and video games; Downloadable interactive entertainment software for playing video games; downloadable virtual reality game software for playing video games; Interactive multimedia video-game programs; recorded augmented reality software for playing video games; recorded virtual reality software for playing video games; Computers; Computer stylus; Decorative magnets; Downloadable computer game programs; downloadable video game instruction manual; Earbuds; Electronic downloadable publications in the field of video games; Electronic game software for handheld electronic devices; Spectacle cords; Eyewear, namely, sunglasses, eyeglasses and frames and cases therefor; Headsets; Headsets for use with computers; Magnetic cards, Cell phone straps; Sunglass cords
16 Books; Journals; Newspapers; Magazines [periodicals]; Periodicals; Agendas; Calendars; Posters; Flags of paper; Guide books; Writing instruments; Pencils; Fountain pens; Notes; Member cards; Sympathy cards; Paper and cardboard (untreated, semi-finished or for stationery or printing); Printed matter; Bookbinding material; Photographs [printed]; Paper stationery; Adhesives for stationery or household purposes; Artists' materials; Paintbrushes; Typewriters and office requisites (except furniture); Instructional and teaching material (except apparatus); Printing type; Printing blocks; Stickers [stationery]; Notebooks; School writing notebooks; Albums; Special occasion albums; Photographic albums; Stationery; Comics; Stickers [stationery]; Paper badges; Cardboard badges; Writing tablets; Pads of adhesive note paper; Score pads; Pads [stationery]; Pencil tins; Gift boxes of cardboard or paper; Paper gift boxes; Boxes of cardboard for packaging in made-up form; Packaging boxes of cardboard in folded form; Pamphlets; Advertising pamphlets; Newsletters (printed matter); Score books; Notebooks of paper; Signature books; Blank paper notebooks; Cards; Collectible cards on the subject of football; Printed informational cards; Invitation cards; Special occasion cards; Informative leaflets in the fields of football; Banners and flags of paper; Chains of flags of paper (bunting); Score sheets; Figurines made from paper; Figurines of papier mâché; Picture books; Visitors books; Sticker books; Souvenir books (photo albums); Printed advertising boards of paper or cardboard; Collector's photographs of players; Printed periodicals in the field of football; Posters of paper; Programmes for special occasions; Prospectuses; Printed publications; Index books; Bags [envelopes, pouches] of paper or plastics, for packaging; Table napkins of paper; Tablemats of paper; Results tables (stationery); Printed tickets; Tickets; Adhesive labels of paper
25 Clothing; Shoes; Headgear for men, women, children and babies; Clothing and footwear for sports, gymnastics and football; Sashes for wear; Scarves; Neckties; Studs for football boots; Sock suspenders; Shorts; Sports jerseys; Gym suits; Neckerchiefs (clothing); Hosiery; Headbands; Earbands; Bandanas [neckerchiefs]; Braces [suspenders] for clothing; Collar protectors; Neck tubes; Neck scarves [mufflers]; Shoulder warmers; Ear muffs [clothing]; Sou'westers; Vests for football; Gloves [clothing]; Underwear; Bathing suits; Moisture-wicking sports shirts; Bath robes; Pocket squares; Replica football socks, shorts and jerseys; Sweat-absorbent underwear; Thermal underwear; Belts [clothing]; Isothermal gloves (clothing); Thermal knee pads (parts of sports clothing)
28 Games and playthings; Balloons; Sporting and gymnastic articles (except clothing, footwear and mats); Soccer balls; Balls and balloons; Football bladders; Tables for indoor football; Card games or board games; Playing cards; Plush; Teddy bears; Collectable toy figures; Nets for sports; Ball nets; Football gloves; Football netting; Elbow guards [sports articles]; Shoulder pads for sports use; Knee guards [sports articles]; Hand pads for sports use; Shin guards for sports; Wrist guards for sports; Bags specifically adapted for sports equipment; Support briefs for sportspeople; Tees for ball games; Absorbent sweatbands for the wrists, for sports (parts of sports clothing); Figures (playthings); Knee pads for football (parts of sports clothing); Joysticks for video games; Joysticks for video games; Video game consoles; Fidget toys; Video game apparatus; Arcade video game machines; Controllers for game consoles; Interactive gaming chairs for video games; Video output game machines for use with televisions
35 Marketing services relating to esports events; Promotion services relating to esports events; Advertising services relating to esports events; Online retail store services relating to backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mousepads, ornamental pins, plush toys, video games; retail store services relating to backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mousepads, ornamental pins, plush toys, video games; Product marketing; providing incentive and rewards programs to video game players; Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events; Promotion of goods and services through sponsorship of international sports events
38 Broadcasting of esports events; Providing online forums for communication in the field of electronic games; broadcast and streaming of video game play and video game competitions over global communication networks, the Internet, and wireless networks; Providing internet chatrooms; Providing online forums for transmission of messages among computer users; Audio broadcasting; Broadcasting of video and audio programming over the internet; Telecommunication services, namely, transmission of podcasts; streaming of audio, visual and audiovisual material over global communications networks, the internet and wireless networks; Streaming of data; Video broadcasting
41 Organising of esports activities; Organisation of esports events; Providing esports facilities; Ticket reservation and booking services for esports events; Esports officiating; Sports training; E-sports services; Esports coaching; Organization of electronic sports competitions; Production of esports events; Provision of information relating to esports; Arranging and conducting of conferences, congresses and symposiums; Amusement arcade services; Rental of electronic game equipment; Electronic game services and competitions provided by means of the internet; Providing interactive multi-player computer games via the internet and electronic communication networks; Entertainment services in particular, organising and conducting entertainment exhibitions, tournaments and competitions in the field of electronic sports and video gaming; providing on-line and live video games, tournaments, and exhibitions, all at indoor and outdoor venues and through the electronic media, television, radio and the internet; Sporting and cultural activities; production of broadcast and digital programs featuring news, information, games, tournaments, exhibitions, competitions and events in the field of video games; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Gaming services via web-based computer system and online portal for gamers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for playing computer games; providing information via the Internet in the field of video games and video game tournaments, exhibitions, competitions and events featuring news, videos, live scores, statistics, notifications, and commentary; providing advisory, consultancy and information services related to the aforegoing
42 Computer services, Namely expertise Design and development of interactive media content in the nature of computer game software; designing live events, Namely expertise Design of boards and accessories for the production of live video game competitions, trade fairs and product launches; Hosting of web-based systems and online portal for customers wishing to participate in online gaming, operation and coordination of game tournaments, leagues and tours for playing recreational computer games; Platform as a service (PaaS) featuring computer software platforms for video game applications; Platform as a service (PaaS) featuring computer software platforms for electronic sports tournaments; Software as a service (SaaS) featuring data collection and analysis software in the field of computer games, e-sports as well as e-sports exhibitions, tournaments and competitions

ID: 11018706480