G-STAR

EUIPO EUIPO 2022 Trademark registered

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The Union trademark G-STAR was filed as Word mark on 03/15/2022 at the European Union Intellectual Property Office.
It was registered as a trademark on 11/23/2022. The current status of the mark is "Trademark registered".

Trademark Details Last update: February 27, 2024

Trademark form Word mark
File reference 018671493
Application date March 15, 2022
Publication date August 16, 2022
Entry date November 23, 2022
Expiration date March 15, 2032

Trademark owner

Joan Muyskenweg 39
1114 AN AMSTERDAM-DUIVENDRECHT
NL

Trademark representatives

Gedempt Hamerkanaal 257 1021 KP Amsterdam NL

goods and services

9 Downloadable virtual goods, namely, computer programs, digital multimedia files and non-fungible tokens (NFT's) in relation to clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys, also for use in online environments, virtual online environments, and extended reality virtual environments; Downloadable virtual goods, namely, computer programs, digital multimedia files and clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys, authenticated by non-fungible tokens (NFT's), also for use in online environments, virtual online environments, and extended reality virtual environments; Software for use in the fields of fashion and lifestyle, also for use in online environments, virtual online environments, and extended reality virtual environments; software for use in connection with receiving fashion and style advice, purchasing of fashion products, selecting and compiling of fashion styles and preferences, creating virtual closets comprising outfits and fashion preferences, booking in-store style appointments, and accessing incentive award programs for customers for purchases of fashion goods and services through incentive programs, also for use in online environments, virtual online environments, and extended reality virtual environments; Clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys, authenticated by non-fungible tokens (NFT's); Downloadable digital multimedia content, namely, non-fungible tokens in relation to textual and graphic content; computer software; downloadable publications; digital artworks; digital video recordings; digital images; downloadable software for providing access to an online virtual environment; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
35 Retail store and online retail stores services in relation to virtual goods, namely clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, also for use in online environments, virtual online environments, and extended reality virtual environments; Retail store and online retail stores services in relation to downloadable virtual goods, namely, computer programs, digital multimedia files and non-fungible tokens (NFT's) in relation clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys, also for use in online environments, virtual online environments, and extended reality virtual environments; Retail store and online retail stores services in relation to downloadable virtual goods, namely digital graphic designs created with blockchain technology to represent a collectible item in relation to clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys, authenticated by non-fungible tokens (NFT's), also for use in online environments, virtual online environments, and extended reality virtual environments; Retail store and online retail stores services in relation to software for use in the fields of fashion and lifestyle, software for use in connection with receiving fashion and style advice, purchasing of fashion products, selecting and compiling of fashion styles and preferences, creating virtual closets comprising outfits and fashion preferences, booking in-store style appointments; Retail store and online retail stores services in relation to software for use in the fields of accessing incentive award programs for customers for purchases of fashion goods and services through incentive programs, also for use in online environments, virtual online environments, and extended reality virtual environments; Retail store and online retail stores services in relation to Downloadable digital multimedia content, namely, textual and graphic content, computer software, downloadable publications, digital artworks, digital video recordings, digital images, authenticated by non-fungible tokens (NFT's), and downloadable software for providing access to an online virtual environment, also for use in online environments, virtual online environments, and extended reality virtual environments; Retail store and online retail stores services in relation to downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; Operating a virtual retail store in online environments, virtual online environments, and extended reality virtual environments, offering actual and virtual goods, namely (virtual) clothing, (virtual) footwear, (virtual) headwear, (virtual) eyewear, (virtual) bags, (virtual) backpacks, (virtual) wallets and (virtual) fashion accessories; commercial information and advice for consumers in the choice of clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, also in online environments, virtual online environments, and extended reality virtual environments; Providing a virtual fitting room for the fitting of clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, for retail purposes, in online environments, virtual online environments, and extended reality virtual environments; organization of exhibitions and fashion shows for commercial or advertising purposes, also in online environments, virtual online environments, and extended reality virtual environments; Presentation of actual and virtual goods, namely (virtual) clothing, (virtual) footwear, (virtual) headwear, (virtual) eyewear, (virtual) bags, (virtual) backpacks, (virtual) wallets and (virtual) fashion accessories for retail purposes, also in online environments, virtual online environments, and extended reality virtual environments
41 Entertainment services, namely, providing on-line, downloadable and non-downloadable virtual clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in online environments, virtual online environments, and extended reality virtual environments; Entertainment services, namely providing a virtual retail store operating in online environments, virtual online environments, and extended reality virtual environments, for entertainment purposes; Entertainment services, namely providing a virtual fitting room for fitting clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing an online environment featuring streaming of content and live streaming of events for entertainment purposes; Entertainment services in the nature of organizing, arranging, and hosting virtual performances and virtual events for entertainment purposes; Entertainment services, namely, providing online downloadable and non-downloadable electronic media content in the nature of images, sound, and images with sound, videos, movies, pictures, images, text, photos, user-generated content, audio content, and related information via the Internet and other communications networks in the fields of fashion, lifestyle, cultural events, and entertainment via computer, mobile computer, and communications networks; Providing temporary use of non-downloadable virtual goods created with blockchain-based software technology and smart contracts, in the nature of clothing, footwear, headwear, eyewear, bags, backpacks, wallets and fashion accessories
42 Providing temporary use of non-downloadable digital media namely, digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs) in relation to in relation to clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys; Providing temporary use of non-downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs) in relation to clothing, footwear, headwear, eyewear, bags, backpacks, wallets, fashion accessories, art, toys; Providing temporary use of non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; Software as a service [SaaS]; Provision of non-downloadable online software for the provision of advice and assistance on the buying and fitting of clothing, footwear, headwear, eyewear, bags, backpacks, wallets and fashion accessories; Provision of non-downloadable online software for testing, authentication, quality control and appraisal services for clothing, footwear, headwear, eyewear, bags, backpacks, wallets and fashion accessories; Developing and providing non-downloadable software for use in connection with receiving fashion and style advice, purchasing of fashion products, selecting and compiling of fashion styles and preferences, creating virtual closets comprising outfits and fashion preferences, booking in-store style appointments, and accessing incentive award programs for customers for purchases of fashion goods and services through incentive programs; Software as a service [SaaS], namely, creating online environments, virtual online environments, and extended reality virtual environments, for receiving fashion and style advice, purchasing of fashion products, selecting and compiling of fashion styles and preferences, creating virtual closets comprising outfits and fashion preferences, booking in-store style appointments, and accessing incentive award programs for customers for purchases of fashion goods and services through incentive programs

Trademark history

Date Document number Area Entry
February 26, 2024 Change Representative, Published

ID: 11018671493