9
Software and optical systems for interactive games in the field of skill games and physical exercise; Computerised and interactive virtual reality sports games for indoor training simulators; virtual reality sports and skill game software for wall projection in sports facilities, leisure facilities, playgrounds, training grounds, designed to be used as a package with sports and gymnastics equipment, namely sports balls, rackets, drills and gymnastics balls and/or electronic equipment, namely TV receivers, laser projectors, motion detection cameras, sound and lighting modules; Interactive computer sports and skill video games for projection onto large screens for use on in-house audio-visual systems; Interactive video games in the field of skill games and physical exercise for projection on large screens, constituting components of a module and used as a set with television receivers, sound and lighting modules, projection systems, motion detection cameras, gesture recognition software, lighting systems, audio and/or video receivers and/or transmitters; electronic equipment, namely cameras, digital cameras, video receivers, motion detection cameras and sensors, sound and light modules, audio-visual systems, video projectors and lens, sound projectors and amplifiers, sound consoles, microphones, computer joysticks, telescopic tripods for electronic devices, laser projectors, infrared cameras, motion detection cameras, multifunction keyboards
28
Amusement devices for interactive games and virtual reality games in the field of skill games and physical exercise designed to be used as a set with sports and gymnastics equipment, namely sports balls, rackets, drills and gymnastics balls and/or electronic equipment, namely television receivers, laser projectors, motion detection cameras, sound and lighting modules; computer game and video game consoles for skill games and physical exercise designed for use with electronic equipment, namely television receivers, laser projectors, motion detection cameras, sound and light modules; sports and gymnastic equipment, namely sport balls, bats for games, exercise and gym balls; monitor and interactive control floor pads for video games designed for use with electronic equipment, namely TV receivers, laser projectors, motion detection cameras, sound and lighting modules; interactive control floor pads and mats
35
Retail sales, wholesale sales and online sales services of software and optical system for interactive games, video game programs and software, video games and computer games, thereto related electronic equipment; retail sales, wholesale sales and online sales services of video game consoles and gaming accessories, amusement devices for virtual reality, all of the above services related to software, game programs, optical systems in the field of interactive games related to skill, physical exercise and/or fitness; retail sales, wholesale sales and online sales services of sports and gymnastic equipment; customer services and advices in the field of computer services, interactive games and virtual reality games
41
Production of video games; providing online computer skill and physical exercise games and virtual reality skill and physical exercise games designed to be used as a package with sports and gym equipment, namely sports balls, rackets, drills and gym balls and/or electronic equipment, namely television receivers, laser projectors, motion detection cameras, sound and lighting modules; providing interactive and augmented reality physical exercises and skill online games for training simulators, for projection on large screens and/or for wall projection in sports facilities, leisure facilities, playgrounds, training grounds; providing games in the field of skill games, physical exercise and/or fitness, non downloadable music, non downloadable movies and images via telecommunication networks devices, namely cellphones, interactive video game devices, portable electronic game devices, arcade video game machines; providing games, non downloadable music, non downloadable movies and images via computer networks; rental of optical systems for interactive games, amusement devices for interactive educational games and virtual reality games video game consoles and accessories
42
Development of personalized online pages and data sources featuring user defined information in the fields of games, video games and electronic sports; design and development of computer game software and virtual reality software for others; development and creation of an online community in the fields of games, video games and electronic sports for others; computer services; development of personalized online pages featuring user-defined information about interactive games; development of computer hardware for computer games and virtual reality games; software as a service (SAAS) in the field of computer game software and virtual reality software for skill games and physical exercise games designed to be used as a package with sports and gym equipment, namely sports balls, rackets, drills and gym balls and/or electronic equipment, namely TV receivers, laser projectors, motion detection cameras, sound and lighting modules; preparation, update, installation and maintenance of skill game and physical exercise game computer software designed to be used as a package with sports and gymnastics equipment, namely sports balls, rackets, drills and gymnastics balls and/or electronic equipment, namely television receivers, laser projectors, motion detection cameras, sound and lighting modules; rental of optical system for interactive skill games and physical exercise games and electronic equipment for training simulators for sports purposes, for projection on large screens or for wall projection in sports facilities, leisure facilities, playgrounds, training grounds
45
Social networking services in the fields of games, video games and electronic sports featuring an online community for registered users to participate in discussions and form virtual communities; online social networking services