THE QUIET APOCALYPSE

EUIPO EUIPO 2020 Trademark registered

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The Union trademark THE QUIET APOCALYPSE was filed as Word mark on 07/23/2020 at the European Union Intellectual Property Office.
It was registered as a trademark on 06/01/2021. The current status of the mark is "Trademark registered".

Trademark Details Last update: February 8, 2024

Trademark form Word mark
File reference 018276926
Application date July 23, 2020
Publication date February 22, 2021
Entry date June 1, 2021
Expiration date July 23, 2030

Trademark owner

375 Water Street, Suite 605
V6B 5C6 Vancouver
CA

Trademark representatives

190 Boulevard Haussmann 75008 Paris FR

goods and services

9 Video games; downloadable computer software for creating video games, downloadable computer games, computer game software downloadable from a global computer network and computer game software for use on mobile and cellular devices and phones; downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens, and virtual currency for use in video games and online virtual worlds; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games; audiovisual headsets for playing video games; CD-ROMs containing computer games; compact discs containing computer games; computer game cartridges; computer software for creating computer games; computer software for creating video games; applications for handheld computers to download video games; virtual reality games; downloadable video and computer game programs; downloadable video game software
14 Jewelry, namely necklaces, bracelets, earrings, and watches; key chains
16 Computer game instruction manuals; greeting cards; paperweights; pens; posters; stickers; collectable trading cards; art prints; graphic novels
18 All-purpose carrying bags; drawstring bags used as backpacks; ruck sacks; backpacks; traveling bags; school bags; athletic bags namely, gym bags; duffle bags; wallets; credit card cases
21 Coffee mugs; sculptures of ceramics
25 Hooded sweatshirts; t-shirts; bathrobes; beachwear; belts; clothing for babies, toddlers and children, treated with fire and heat retardants, namely, pajamas, jackets, shirts, pants, jumpers; costumes for use in children's dress up play; costumes for use in role-playing games; footwear, namely athletic footwear and casual footwear; graphic t-shirts; Halloween costumes; head wraps; headwear, namely caps and hats; infant wear; jackets; loungewear; masquerade costumes; novelty headwear with attached wigs; sleepwear; socks; sweat bands; sweat pants; underwear
28 Board games; role-playing games (RPGs); Video game consoles; Video game machines; Video game joysticks
35 Online wholesale services in relation to downloadable sound, music, image, video and game files; online retail services in relation to downloadable sound, music, image, video and game files; online retail store services for goods namely, computer hardware, computer accessories, monitors, mice, keyboards, headsets, video and electronic games, accessories for video and game streaming, video and electronic gaming systems, chairs, energy drinks, and entertainment furniture for video and game streaming; online retail store for audio and video devices related to video and game streaming; online retail store services in relation to physical and virtual merchandise (namely, computer software programs featuring in-game resources, tokens, and virtual currency for use in video games and online virtual worlds, toys, plush toys, dolls, puppets, clothing for plush toys and dolls, model toy figurines, figurines, plastic key necklaces, accessories for dolls and plush toys, games, card games, stationery, writing implements, pre-recorded video discs featuring fictional characters, video game cartridges, video game discs, video recordings featuring fictional characters, video tapes featuring fictional characters, computer screen saver software, computer mice, carrying cases for cell phones, interactive video game programs, interactive multimedia computer game programs, e-books, downloadable audio files) for use by members of an on line community in connection with a designated website featuring fictional characters
36 Financial services, namely, providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network
38 Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest; providing an online forum and providing access to a website for consumers to test products, provide ratings, reviews, and recommendations regarding goods for video and game streaming
41 Providing online non-downloadable comic books and graphic novels; entertainment services, namely the production and distribution of television programs, including television programs accessible through the Internet and television streaming services; entertainment services, namely the production and distribution of feature films, including feature films accessible through the Internet and film streaming services; entertainment services, namely, providing online downloadable video games over global and local area computer networks and providing information online relating to computer games and video games; organizing, conducting and operating video game competitions and tournaments; entertainment services in the nature of conducting eSports and video game contests, tournaments and competition; online non-downloadable publications, namely, online magazines featuring information, news, and commentary in the field of video games; entertainment services in the nature of development, creation, production, and post-production services of multimedia entertainment content; entertainment services, namely, multimedia production services; providing a website offering blogs and non-downloadable publications in the nature of articles in the field of gaming; arranging and conducting live, interactive gaming tournaments featuring video games; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and e-sports; organizing live video game and e-sports competitions; education and entertainment services in the form of cinematographic, televisual, digital and motion picture films, radio and television programs and shows; preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; entertainment in the form of short films; entertainment services in the nature of development, creation, production, distribution and post-production of multimedia entertainment content
42 Computer programming of computer games; computer programming of video games; design and development of computer game software and video game software for use with computers, video game program systems and computer networks; design and development of computer game software and virtual reality software; development of computer games; development of computer hardware for computer games; design and development of video and computer game software

Trademark history

Date Document number Area Entry
August 11, 2021 Change Representative, Published

ID: 11018276926