9
Wireless devices, namely devices that transmit and/or receive electromagnetic radiation; wireless peripherals, namely devices that interface with devices that transmit and/or receive electromagnetic radiation; mobile and wireless telephones, tablets, televisions, displays, dongles, wearable devices; wireless communication systems comprised of multiple devices that transmit and/or receive electromagnetic radiation; wireless networks providing analog and/or digital communication between or among devices transmitting and receiving electromagnetic radiation; wireless repeaters, namely devices which receive analog and/or digital electromagnetic radiation signals and then transmit analog and/or digital electromagnetic radiation signals; machine-executable and media software for mobile devices; wireless and wired network protocols, namely protocols that facilitate communication between and among devices through electromagnetic radiation and electricity; power management systems comprised of hardware and/or software and/or network systems and/or power systems that facilitate the management of power use and/or power sources; wireless modulation and demodulation systems comprised of hardware and/or software to process transmitted and/or received electromagnetic radiation waveforms; neural user interfaces for mobile devices; visual, auditory, tactile and vibratory interfaces for mobile devices; automobile wireless communication systems comprised of hardware and/or software for the transmission and/or reception of electromagnetic radiation for vehicles and/or the processing of such data transmitted and received and/or the interface to vehicle systems and/or to interfaces to users of vehicles; software-defined radio systems, namely executable software implementing wireless protocols and/or waveforms for wireless transmission and reception; servers and data centers hosting software-defined radio systems; wireless base stations, access points and radio heads; backhaul and fronthaul systems for wireless systems; antennas for wireless transmission and reception; Radio Access Network (RAN) systems; Cloud-Radio Access Network (C-RAN) systems
38
Television broadcasting; streaming of audio and video material over wired and wireless data networks and wireless telephone networks; providing telecommunication connections to a global computer network, namely, providing networking services for establishing multiple-user access to wide-area networks and local-area networks; provision of access to internet portals; Internet-based navigation services; avatar services, namely, providing avatar-based communications services; provision of social network services; online services for mobile devices, namely, transmission of graphics to mobile phones; providing access to telecommunication networks, namely, wireless ISM-band networks, wireless wide-area networks, cellular networks and global communication networks; providing audio and video teleconferencing services through global computer networks, local wireless networks, data networks, telephone networks and wide area wireless networks; providing electronic transmission of credit card transaction data and electronic payment data via a global computer network, e-commerce and transaction services; wireless broadband communication services, namely, automotive wireless communication services; providing electronic transmission of credit card transaction data and electronic payment data via a global computer network, namely, e-commerce and transaction services for entertainment services and travel services; wireless broadband communication services, namely, airplane wireless communication services; webcasting services; data presentation services, namely, data transmission and reception services via telecommunication means; consulting services in the fields of wireless technology, wireless devices, wireless networks, mobile devices, telephony, teleconferencing, wireless power transmission, power management, network technology, server center deployment and global computer networks; providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; electronic transmission of financial data services over communications networks, in data centers, in user devices and at transaction locations
41
Distribution of video games and computer applications through global computer networks, local wireless networks, data networks, wired and wireless telephone networks and wide area wireless networks; entertainment services, namely, providing non- downloadable online video content in the nature of games and movies through global computer networks, local wireless networks, data networks, wired and wireless telephone networks and wide area wireless networks