9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; 3D spectacles; Acoustic conduits; acoustic couplers; Amplifiers; Audio- and video-receivers; Audio interfaces; Audio mixers; Batteries, electric; Batteries for lighting; Battery chargers; Camcorders; Cameras [photography]; Cases for smartphones; Cell phone straps; Cinematographic cameras; Cinematographic film, exposed; Compact discs [audio-video]; Compact disc players; Computer memory devices; Computer software, recorded; Computer programs [downloadable software]; Computer game software; Computer software applications, downloadable; Computer hardware; Computer software platforms, recorded or downloadable; Computers; Computer peripheral devices; Covers for smartphones; Decorative magnets; Downloadable music files; Downloadable image files; Downloadable graphics for mobile phones; DVD players; Apparatus for editing cinematographic film; Electronic publications, downloadable; Encoded magnetic cards; Encoded identification bracelets, magnetic; Equalizers [audio apparatus]; Films, exposed; Headphones; Holograms; Infrared detectors; Intercommunication apparatus; Interactive touch screen terminals; Laptop computers; Light-emitting diodes [LED]; Loudspeakers; Memory cards for video game machines; Microphones; Mobile telephones; Monitors [computer hardware]; Optical discs; Optical lamps; Optical lenses; Optical fibers; Optical data media; Portable media players; Prisms [optics]; Projection screens; Projection apparatus; Remote control apparatus; Scanners [data processing equipment]; Smartglasses; Smartphones; Smartwatches; Screens [photography]; Sound recording carriers; Sound recording discs; Sound transmitting apparatus; Sound recording apparatus; Sound reproduction apparatus; Stage lighting regulators; Tablet computers; Television apparatus; Transmitters of electronic signals; Transmitters [telecommunication]; Transmitting sets [telecommunication]; Video recorders; Video game cartridges; Video screens; Video telephones; Videotapes; Virtual reality headsets; Walkie-talkies; Wearable activity trackers; Wearable computers; Wearable video display monitors; Virtual reality software; Augmented reality software; Computer software for use in computer graphics applications; Computer software for use in the field of computer-generated imagery (CGI), computer-generated graphics, computer-generated animation and interactive computer graphics; Computer hardware for use in the field of computer-generated imagery (CGI), computer-generated graphics, computer-generated animation and interactive computer graphics; Computer software and hardware for the provision of immersive, augmented, hyper-reality, or virtual reality experience; Software for the creation of immersive, virtual, hyper, or augmented reality experiences; Hardware for the creation of immersive, virtual, hyper, or augmented reality experiences; Computer software and hardware for object tracking, motion control, and content visualization; Computer software and hardware for transforming physical world content, physical world objects, and physical world environments into immersive, virtual, hyper, or augmented reality experiences; Computer software and hardware for users to experience immersive, virtual, hyper, or augmented reality visualization, manipulation, and immersion; Computer software for operating immersive, virtual, hyper, or augmented reality headsets; Computer software for navigating an immersive, virtual, hyper, or augmented reality environment; Computer hardware for use in connection with theatrical, cinematic, or entertainment experiences; Computer software for use in connection with theatrical, cinematic, or entertainment experiences; Computer software for creating and accessing immersive, virtual, hyper, or augmented reality experiences; Computer hardware and peripherals for engaging in immersive, virtual, hyper, or augmented reality experiences; Motion picture films; Game software; Immersive, virtual, hyper, or augmented reality game software; Interactive game software; Video game software; Computer software for use in enabling computers, consoles, handheld consoles, tablet computers, mobile devices, and mobile telephones to provide immersive, virtual, hyper, or augmented reality experiences; Sensors; Electric sensors; Sensors for monitoring physical movements; Sensors for monitoring temperature; Sensors for monitoring environmental factors; Sensors for monitoring sound; Computer hardware and software for operating sensor devices; Computer hardware and software for detecting objects, user gestures, and commands; Motion tracking sensors for immersive, virtual, hyper, or augmented reality technology; Software for object tracking, motion control, and content visualization; Software for tracking motion in, visualizing, manipulating, viewing, and displaying immersive, augmented, hyper, or virtual reality experiences; Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition; Wearable peripherals for use in immersive, virtual, hyper, or augmented reality environments; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Computer software for the creation, animation, visualization and pre-visualization of 3D multimedia content; Computer software for use in creating, generating, editing and manipulating of images, 3D displays, graphic displays, audio and video based animation and still images and graphics; Computer software for staging action, animations in 3D and 3D displays; Computer software for the production and post-production of 3D multimedia contents, for the creation of 3D virtual and augmented reality contents and 3D special effects; Computer devices and systems, namely, haptic interfaces, haptic interface devices, and haptic displays, for providing haptic feedback, namely, tactile feedback and force-feedback; Electronic publications in the field of immersive, virtual, hyper, or augmented reality; Electronic publications for the provision of immersive, virtual, hyper, or augmented reality experiences; Electronic publications in the field of interactive technology; Electronic publications for the provision of interactive technology experiences; Interactive electronic publications; Wireless transmission devices and parts and accessories therefor; Wireless receiving devices and parts and accessories therefor; Magnetically encoded gift cards; Holders for magnetically encoded gift cards; Rechargeable batteries; Solar batteries; Mobile telephone batteries; Electrical storage batteries; Lithium ion batteries; Battery packs; Headsets for use in immersive, virtual, hyper, or augmented reality experiences; Helmets for use in immersive, virtual, hyper, or augmented reality experiences; Display screens for use in immersive, virtual, hyper, or augmented reality experiences; Sound systems comprised primarily of speakers for use in immersive, virtual, hyper, or augmented reality experiences; Wearable peripherals for use in immersive, virtual, hyper, or augmented reality experiences; Remote control units for use in immersive, virtual, hyper, or augmented reality experiences
14
Precious metals and their alloys; jewelry, precious and semi-precious stones; horological and chronometric instruments; Amulets [jewelry]; Badges of precious metal; Bracelets; Brooches; Chains [jewelry]; Charms for key rings; Chronographs [watches]; Clocks; Cuff links; Earrings; Figurines [statuettes of precious metal]; Hat jewelry; Jewelry boxes; Key chains [split rings with trinket or decorative fob]; Lockets [jewelry]; Necklaces [jewelry]; Pins [jewelry]; Rings [jewelry]; Watch bands; Wristwatches; Goods in precious metals or coated therewith, namely, clocks, jewelry, jewelry boxes, jewelry cases, key rings, non-monetary coins, watches, watch bands; Anklets; Jewelry, precious stones; Horological and chronometric instruments; Alarm clocks; Charms; Jewelry cases of precious metal; Jewelry chains; Key rings of precious metal; Lapel pins; Neck chains; Necktie fasteners; Non-monetary coins; Ornamental pins; Pendants; Stop watches; Tie clips; Tie fasteners; Tie tacks; Wall clocks; Watch cases; Watch chains; Watch straps; Watches; Wedding bands; Jewelry boxes not of metal; Key fobs not of metal; Goods made of leather and imitations of leather, namely, key chains
16
Paper and cardboard; printed matter; bookbinding material; photographs; stationery and office requisites, except furniture; adhesives for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks; Advertisement boards of paper or cardboard; Albums / scrapbooks; Announcement cards [stationery]; Bags [envelopes, pouches] of paper or plastics, for packaging; Banners of paper; Booklets; Books; Calendars; Cards / charts; Charcoal pencils; Clips for name badge holders [office requisites]; Coasters of paper; Drawing pads; Drawing sets; Drawing pens; Envelopes [stationery]; Erasing products; Figurines [statuettes] of papier mâché; Folders for papers; Fountain pens; Graphic prints; Graphic reproductions; Graphic representations; Greeting cards; Magazines [periodicals]; Marking pens [stationery]; Money clips; Name badge holders [office requisites]; Note books; Pads [stationery]; Page holders; Paperweights; Passport holders; Pen clips; Pen cases; Pencil holders; Pencils; Pen holders; Pens; Photograph stands; Photographs [printed]; Pictures; Placards made of paper or cardboard; Postcards; Posters; Printed matter; Printed publications; Prints [engraving]; Retractable reels for name badge holders [office requisites]; School supplies [stationery]; Signboards of paper or cardboard; Stationery; Stickers [stationery]; Table napkins of paper; Tickets; Trading cards, other than for games; Writing materials; Writing paper; Writing cases [stationery]; Writing instruments; Publications in the field of immersive, virtual, hyper, or augmented reality; Publications for the provision of immersive, virtual, hyper, or augmented reality experiences; Publications in the field of interactive technology; Publications for the provision of interactive technology experiences; Paper gift cards; Non-magnetically encoded gift cards; Holders for non-magnetically encoded gift cards
21
Household or kitchen utensils and containers; cookware and tableware, except forks, knives and spoons; combs and sponges; brushes, except paintbrushes; brush-making materials; articles for cleaning purposes; unworked or semi-worked glass, except building glass; glassware, porcelain and earthenware; Beer mugs; Brushes; Bottle openers, electric and non-electric; Bowls [basins]; Boxes of glass; Buckets / pails; Butter dishes; Cake molds; Candlesticks; Candy boxes; Ceramics for household purposes; China ornaments; Coasters, not of paper or textile; Cocktail shakers; Cocktail stirrers; Combs; Containers for household or kitchen use; Cookie cutters; Cookie jars; Cooking utensils, non-electric; Corkscrews, electric and non-electric; Crystal [glassware]; Cups; Cups of paper or plastic; Cutting boards for the kitchen; Dishes; Drinking vessels; Drinking glasses; Figurines of porcelain, ceramic, earthenware, terra-cotta or glass; Flower pots; Heat-insulated containers; Ice cube molds; Ice buckets; Ice cream scoops; Jugs / pitchers; Kitchen containers; Kitchen utensils; Liqueur sets; Lunch boxes; Mugs; Napkin rings; Oven mitts; Painted glassware; Place mats, not of paper or textile; Potholders; Pottery; Soap dispensers; Dishes for soap; Tableware, other than knives, forks and spoons; Thermally insulated containers for food; Trays for household purposes; Utensils for household purposes; Vases; Unworked or semi-worked glass (except glass used in building); Glassware; Porcelain and earthenware (not included in other classes); Beverageware; Beverage glassware; Cake pans; Cake servers; Canteens; Ceramic figurines; Decorative crystal prisms; Decorative plates; Hair brushes; Hair combs; Insulating sleeve holders for beverage containers; Paper cups; Paper plates; Pie pans; Pie servers; Plastic cups; Plastic water bottles; Plates; Tea sets; Toothbrushes; Trays; Trivets; Waste baskets; Drinking straws
25
Clothing, footwear, headgear; Aprons [clothing]; Bandanas [neckerchiefs]; Bath robes; Bathing suits; Beach clothes; Beach shoes; Belts [clothing]; Berets; Bibs, not of paper; Boots; Boxer shorts; Caps [headwear]; Clothing; Coats; Wristbands [clothing]; Dresses; Ear muffs [clothing]; Footwear; Gloves [clothing]; Hats; Headbands [clothing]; Headgear for wear; Hoods [clothing]; Jackets [clothing]; Jerseys [clothing]; Knitwear [clothing]; Leggings [trousers]; Mittens; Money belts [clothing]; Neck scarves [mufflers]; Neckties; Outerclothing; Overalls / smocks; Overcoats / topcoats; Parkas; Ponchos; Pajamas; Ready-made clothing; Sandals; Scarves; Shirts; Shoes; Short-sleeve shirts; Skirts; Skorts; Skull caps; Slippers; Socks; Sport jerseys; Stockings; Suits; Sweaters; Tee-shirts; Tights; Pants; Underpants; Underwear / underclothing; Visors; Vests; Waterproof clothing; Athletic shoes; Baseball caps; Beach cover-ups; Beachwear; Bikinis; Blazers; Bow ties; Bras; Golf shirts; Halloween costumes; Hosiery; Infantwear; Jeans; Kerchiefs; Leotards; Leg warmers; Night shirts; Night gowns; Panty hose; Polo shirts; Rainwear; Robes; Slacks; Sleepwear; Sweat pants; Sweat shirts; Tank tops; Wrist bands
28
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees; Amusement machines, automatic and coin-operated; Arcade video game machines; Archery implements; Baby gyms; Backgammon games; Balls for games; Baseball gloves; Bells for Christmas trees; Billiard balls; Billiard markers; Billiard cues; Billiard cue tips; Billiard tables; Bingo cards; Board games; Bows for archery; Boxing gloves; Building blocks [toys]; Building games; Candle holders for Christmas trees; Caps for pistols [toys]; Chess games; Chessboards; Confetti; Controllers for game consoles; Controllers for toys; Counters [discs] for games; Cups for dice; Darts; Dice; Dolls; Dolls clothes; Dominoes; Checkerboards; Checkers [games]; Drones [toys]; Flying discs [toys]; Games; Gaming machines for gambling; Gloves for games; Jigsaw puzzles; Joysticks for video games; Kites; Marbles for games; Masks [playthings]; Novelty toys for parties; Ornaments for Christmas trees, except illumination articles and confectionery; Paper party hats; Parlor games; Play balloons; Playing balls; Playing cards; Puppets / marionettes; Rackets / bats for games; Rattles; Remote-controlled toy vehicles; Ring games; Scale model vehicles; Scooters [toys]; Skateboards; Snow globes; Soap bubbles [toys]; Stuffed toys; Portable games with liquid crystal displays; Apparatus for games; Plush toys; Portable games and toys incorporating telecommunication functions; Toy figures; Teddy bears; Toy pistols; Toy mobiles; Toy vehicles; Toy models; Toy robots; Toy putty; Toys; Video game machines; Consoles for use in immersive, virtual, hyper, or augmented reality experiences; Action figures and accessories therefor; Action skill games; Balloons; Card games; Children's multiple activity toys; Baseball bats; Basketballs; Baseballs; Beach balls; Bean bag dolls; Bubble making wands and solution sets; Children's play cosmetics; Christmas tree decorations; Crib mobiles; Doll clothing; Doll accessories; Doll playsets; Equipment sold as a unit for playing card games; Game equipment sold as a unit for playing a board game, a card game, a manipulative game, a parlor game, a parlor-type computer game, or an action type target game; Golf balls; Golf gloves; Golf ball markers; Hand held unit for playing electronic games; Hockey pucks; Jump ropes; Magic tricks; Manipulative games; Music box toys; Musical toys; Party favors in the nature of small toys; Party games; Punching balls; Rubber balls; Soccer balls; Spinning tops; Target games; Tennis balls; Toy action figures; Toy bucket and shovel sets; Toy cars; Toy model hobbycraft kits; Toy banks; Toy trucks; Toy watches; Water squirting toys; Wind-up toys; Yo-yos; Paper party favors
35
Advertising; business management; business administration; office functions; Administration of customer loyalty programs; Advertising / publicity; Rental of advertising space; Business management assistance; Business management and organization consultancy; Business efficiency expert services; Advisory services for business management; Professional business consultancy; Providing business information via a website; Commercial administration of the licensing of the goods and services of others; Demonstration of goods; Design of advertising materials; Marketing research; Marketing; Online retail services for downloadable and pre-recorded music and movies; Organization of exhibitions for commercial or advertising purposes; Provision of an on-line marketplace for buyers and sellers of goods and services; Online retail services for downloadable digital music; Organizing exhibitions and events in the field of software and hardware development for commercial or advertising purposes; Online retail store services being immersive, virtual, hyper, or augmented reality goods and services; Retail store services being immersive, virtual, hyper, or augmented reality goods and services; Marketing and promotion services; Promoting the goods and services of others via computer and communication networks; Facilitating the exchange and sale of services and products of third parties via computer and communication networks; Providing online marketplaces for sellers of goods and/or services; Providing online facilities for connecting sellers with buyers; Business networking; Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes; Organizing and conducting events, exhibitions, expositions and conferences for commercial purposes in the immersive, virtual, hyper, or augmented reality industry; Business consultation services in the field of immersive, virtual, hyper, or augmented reality experiences
38
Telecommunications; Rental of access time to global computer networks; Providing access to databases; Communication by computer terminals; Computer aided transmission of messages and images; Providing online forums; Providing internet chatrooms; Streaming of data; Providing telecommunication channels for teleshopping services; Providing telecommunications connections to a global computer network; Transmission of digital files; Providing user access to global computer networks; Video-on-demand transmission; Wireless broadcasting; Providing access to computer, electronic and online databases; Telecommunications services, namely, electronic transmission of virtual reality content and data; Providing online forums for communication on topics of general interest; Providing electronic bulletin boards for transmission of messages among users in the field of general interest; Voice over IP services; Telephony communication services; Provision of an immersive augmented and virtual reality experience; Streaming and electronic delivery of digital media content via a global computer network; Streaming and electronic delivery of immersive, virtual, hyper, or augmented reality experiences, games, videos, and digital media content via a global computer network; Telecommunications services, namely, electronic transmission of data, messages and information; Providing on-line forums for transmission of messages among computer users concerning user-defined content and in the field of general interest; Providing on-line chat rooms for social networking; Providing virtual chat rooms established via text messaging; Provision of electronic access to audio and video media; Provision of access to audio and video media stored electronically; Providing electronic access to digital media; Providing electronic access to digital media streaming devices; Providing electronic access to digital entertainment systems for purchasing, managing, watching, and storing digital content; Providing on-line communications links for the linking of digital content across different platforms, systems, and channels; Internet broadcasting; Cable television and satellite television broadcasting; Communications by computer terminals; Providing on-line electronic bulletin boards, forums and discussion groups for transmission of messages among computer users that are either a part of a social network of friends or the general public
41
Education; providing of training; entertainment; sporting and cultural activities; Organization of exhibitions for cultural or educational purposes; Amusement park services; Providing amusement arcade services; Cinema presentations / movie theatre presentations; Education information; Entertainment services; Film production, other than advertising films; Providing films, not downloadable, via video-on-demand services; Game services provided on-line from a computer network; Games equipment rental; Movie studio services; Providing on-line videos, not downloadable; Organization of competitions [education or entertainment]; Rental of audio equipment; Booking of seats for shows; Rental of cinematographic apparatus; Rental of motion pictures; Production of music; Online publication of electronic books and journals; Providing on-line electronic publications, not downloadable; Providing on-line music, not downloadable; Publication of texts, other than publicity texts; Recording studio services; Providing recreation facilities; Rental of sound recordings; Teaching / educational services / instruction services; Toy rental; Training services provided via simulators; Rental of video cameras; Videotape editing; Videotaping; Organizing, arranging, and conducting events in the nature of immersive, virtual, hyper, or augmented reality experiences; Amusement center attractions; Organizing exhibitions for cultural, educational, or entertainment purposes; Organizing exhibitions in the field of immersive, virtual, hyper, or augmented reality for cultural or educational purposes; Arranging and conducting of competitions for encouraging use and development of interactive entertainment and immersive, virtual, hyper, or augmented reality software and hardware; Providing online immersive, virtual, hyper, or augmented reality experiences; Entertainment services in the nature of immersive, virtual, hyper, or augmented reality experiences; Education and entertainment services provided via a global computer network; Electronic games services provided via a global computer network; Providing on-line publications; On-line publication of electronic books and journals; Information provided by a global computer network in the field of entertainment relating to music, movies and television series; Information provided by a global computer network in the field of entertainment relating to immersive, virtual, hyper, or augmented reality; Entertainment information; Recreation information; Motion picture theaters; Distribution of motion picture films; Electronic publications in the field of immersive, virtual, hyper, or augmented reality; Electronic publications for the provision of immersive, virtual, hyper, or augmented reality experiences; Electronic publications in the field of interactive technology; Electronic publications for the provision of interactive technology experiences; Interactive electronic publications
42
Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; Cloud computing; Computer rental; Computer programming; Computer software design; Rental of computer software; Computer system design; Computer software consultancy; Computer technology consultancy; Consultancy in the design and development of computer hardware; Creating and maintaining websites for others; Electronic data storage; Graphic arts design; Hosting computer sites [web sites]; Installation of computer software; Maintenance of computer software; Platform as a service [PaaS]; Quality control; Software as a services [SaaS]; Technological consultancy; Telecommunications technology consultancy; Updating of computer software; Rental of web services; Web site design consultancy; Software development services for immersive, virtual, hyper, or augmented reality experiences; Computer graphics design services, namely, creating immersive, virtual, hyper or augmented reality experiences; Design and development of immersive, augmented, hyper, or virtual reality software; Providing non-downloadable software featuring immersive, virtual, hyper, or augmented reality software; Providing non-downloadable software featuring immersive, virtual, hyper, or and augmented reality software for transforming physical world content, physical world objects and physical world environments into virtual reality experiences; Design and development of computer hardware and software; Design and development of computer game hardware and software; Online non-downloadable cloud computing software for immersive, virtual, hyper, or augmented reality applications and environments; Computer services, namely, hosting electronic facilities for others for organizing and conducting meetings, events and interactive discussions via communication networks; Application service provider (ASP) services, namely, hosting computer software applications of others; Application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, modifying, sharing or otherwise providing electronic media or information over communication networks; Providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of virtual reality content and data; Computer services in the nature of providing customized online pages featuring user-defined or specified information, personal profiles, and virtual reality content and data; Providing online sites that gives users the ability to upload, modify and share virtual reality content and data; Computer services, namely, creating virtual communities for registered users to organize groups and events, participate in discussions, get feedback from their peers, and engage in social, business and community networking