9
Computer software; downloadable computer software; computer software applications; Computer peripherals and computer peripheral devices; mouse pads; headphones; headsets for electronic virtual reality sports games; computer bags; Video game programs; downloadable journals in the field of electronic video games; gaming headsets for use in playing electronic sports video games
14
Lapel pins and ornamental pins for use as jewelry; key chains; bracelets; silicone wristbands in the nature of a bracelet
16
Posters; stickers; event programs; notepads; blank journals; comic books; trading cards; pen and pencil cases
18
Weekend bags; backpacks; courier bags; duffle bags; umbrellas; wallets; athletic bags; clutch bags; messenger bags; souvenir bags; tote bags; crossbody bags
25
Clothing and headwear, namely, short-sleeved and long-sleeved t-shirts, sweatshirts, hooded sweatshirts, jackets, jerseys, tank tops, shorts, baseball caps, hats, fabric and woven wristbands as clothing, sweat bands; beanies; scarves; costumes; gloves; headgear; jerseys; pants; shirts; shoes; shorts; sweaters
28
Toys, games and playthings; gymnastic and sporting articles; Plush toys; musical toys; action figure toys; card games; board games; arcade games; tabletop games; role playing games; trading card games; arcade-type electronic video games; game controllers for computer games; video gaming consoles for playing computer games; hand-held units for playing electronic games; bobble head dolls
35
Sales promotion for others by an electronic sports team; management of electronic sports teams, namely, business management of electronic sports teams; promotion of business opportunities and business management of a professional video gaming sports team; online retail store services relating to clothing, toys, keychains, bracelets, jewelry, sunglasses, posters, flags, stickers, computer peripherals and other video game and electronic sports goods
41
Entertainment services, namely, organizing and conducting entertainment exhibitions, tournaments and competitions in the field of electronic sports and video gaming; education services relating to the professional video gaming industry, namely, providing classes, seminars and workshops in the field of electronic sports and video gaming; provision of training relating to the professional video gaming industry in the field of electronic sports and video gaming; organizing and conducting sporting and cultural activities relating to the professional video gaming industry, namely, video game competitions and tournaments; entertainment services, namely, competing in video game competitions; entertainment services, namely, performing and competing in video game competitions