9
Computer games software for virtual pet toys and related computer games and virtual reality entertainment and education applications; children's entertainment and/or educational software, namely, software and programs for playing computer games, videos, audio, and music via mobile phones including interactive software for on-line applications; sound and video recordings and downloadable sound and video recordings, featuring games and music; animated and live action films; compact discs featuring music; downloadable computer software and applications; sunglasses
16
printed matter; photographs; stationery; plastic materials for packaging (not included in other classes)
25
Clothing; Footwear; Headgear
28
Games and playthings; toys; play sets; play cases; electronic games apparatus; toy vehicles; dolls; board games; card games; playing cards; jigsaw puzzles; puzzles; chess games; game sets; games compendiums; handheld games; electronic handheld games; handheld electronic games apparatus; action figures; toy action figures and dolls; clothing and accessories for toy action figures and dolls; games cards; puzzle games; flying discs; spinning and throwing discs; parts and fittings for the aforesaid goods; sporting articles; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
41
Entertainment; sporting and cultural activities; internet games (non-downloadable); live entertainment services; education services; provision of information relating to entertainment and pastimes; publishing of computer games; entertainment services in the form of the provision of electronic, computer and video games via the internet and other remote communications devices; entertainment services in the form of the provision of a virtual pet game and entertainment service via the internet and other remote communications devices; production of audio, video and audio/video recordings; production of motion pictures, animated films, cartoons, radio programmes and television programmes; organising and conducting games, competitions and entertainment events; organising and conducting educational and training events; provision of information relating to all the aforesaid services provided via the internet and other remote communications devices