EUIPO EUIPO 2016 Trademark registered

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The Union trademark was filed as Figurative mark on 09/29/2016 at the European Union Intellectual Property Office.
It was registered as a trademark on 03/17/2017. The current status of the mark is "Trademark registered".

Logodesign (Wiener Klassifikation)

#Bubbles, frothy masses, speech bubbles #Stylized heads, (un-)/happy faces #Crowns having three triangular points

Trademark Details Last update: January 30, 2021

Trademark form Figurative mark
File reference 015875164
Application date September 29, 2016
Publication date December 8, 2016
Entry date March 17, 2017
Expiration date September 29, 2026

Trademark owner

350 Bush Street, 2nd Floor,
94104 San Francisco
US

Trademark representatives

7 Rue Guimard 1040 Brussels BE

goods and services

9 Computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; computer software for electronic mail, messaging, chat and social networking; computer software for creating, displaying and sharing emoticons; software for purchasing and subscribing to digital media content; computer software development tools; software for developing and publishing applications for interactive streaming; software development kits (SDK's) for developing software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; software that enables users to designate specific content for future viewing; software for television (TV) programming; electronic game, music and movie streaming devices; game software; computer game software; electronic game software; video game software; computer software for management and storage of digital media; character and voice recognition software; computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; computer software for accessing, browsing and searching online databases; software for filtering internet searches; software, namely, parental control software for use in restricting access to online videos and games; audio recordings featuring music; video recordings featuring sports, e-sports, games, video games, video game playing, video game players, video game competitions, action, adventure, animation, art, biography, children's programming, comedy, crime, drama, family, fantasy, film-noir, history, horror, martial arts, music, mystery, religion, romance, science fiction, suspense, technology, thrillers, war, westerns and young adult programming; downloadable music files; downloadable movies and documentaries in the fields of sports, e-sports, games, video games, video game playing, video game players and video game competitions; downloadable movies in the fields of action, adventure, animation, art, biography, children's programming, comedy, crime, drama, family, fantasy, film-noir, history, horror, martial arts, music, mystery, religion, romance, science fiction, suspense, technology, thrillers, war, westerns and young adult programming; electronic publications, namely, books, magazines, newspapers, periodicals, newsletters, journals and manuals featuring e-sports, video gaming, video games and video game players recorded on computer media; software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others
28 Game consoles and controllers
35 Advertising and marketing; promoting the goods and services of others; retail store services namely for books and magazines; online retail store services namely for books and magazines; retail store services namely for clothing; retail store services namely for gaming videos, gaming hardware and game software; retail store services namely for downloadable audio, video, multimedia, emoticons, badges, images and chat colors; retail store services namely for virtual goods and merchandise for use by members of an online community in connection with a designated website featuring streaming video games and related content; retail store services namely for game software enhancements and components; retail store services namely for  communications software and electronic publications; promotional sponsorship of games, gamers, and gaming events; arranging sponsorships for others; providing a searchable website, portal, forum, application, and database where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of promotion or advertising; promoting the goods and services of others through placing advertising in conjunction with gaming; design of advertisements and advertising material for others
38 Streaming of digital media content on the Internet; streaming of games on the Internet; streaming of audio, video and audiovisual material on the Internet; video on demand transmission services; providing user access to digital data and content in a data network; providing a website for live streaming gaming content, music, audio, video and animations; providing access to game-related information, audio, music, video and animation via websites; online forums for transmission of messages among computer users; providing internet chat rooms; audio broadcasting; video broadcasting; electronic mail and messaging services; communications services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; broadcasting and webcasting services; music and movie streaming and broadcasting services; transmission of news; providing an online website portal for consumers to play on-line computer games and electronic games and share game enhancements and game strategies; Providing an Internet website portal featuring content in the field of video games and video game players;   providing an Internet website portal for engaging in social networking
41 Entertainment services, namely, providing online games; entertainment services, namely, providing online videos featuring games being played by others; entertainment services, namely, live performances by musical groups; entertainment services, namely, live performances by video game players; entertainment services, namely, providing a web site where users can access and view gaming-related information, music, videos, movies and animation; providing information and news relating to gaming and music; blogs featuring articles on gaming and gaming-related activities; arranging and conducting competitions for video game players; entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all via a global computer network; providing online non-downloadable videos featuring music; live music concerts; music production and publishing; entertainment services, namely, organizing and producing gaming and music events; organizing, conducting and operating video game tournaments; organizing video gaming leagues; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; providing online news, information and commentary in the fields of e-sports, video gaming, video games and video game players; entertainment services, namely, providing on-line video games via social networks; providing enhancements within online video games, namely, enhanced levels of game play; publishing of game software; organizing educational and entertainment conferences for software developers in the field of software development and gaming; organizing conferences in the field of gaming, video gaming and digital content; education and training services in the field of software development; publishing of books, electronic books, magazines, periodicals, literary works, visual works, audio works, and audiovisual works; publishing of online works of others featuring user-generated text, audio, video, and graphics; providing online publications in the nature of books, magazines, periodicals, journals, blogs and articles in the field of e-sports, video gaming, video games and video game players; entertainment services, namely, providing online non-downloadable music tailored to viewer's programming preferences; arranging of contests and sweepstakes; entertainment services, namely, providing non-downloadable movies and documentaries; providing information, news and commentary in the field of gaming and entertainment; entertainment services, namely, providing online, non-downloadable virtual clothing, colors, badges, tools and weapons for use in virtual environments created for entertainment purposes; providing educational training, namely, online tutorials in the field of video gaming and video games; Administration and coordination of team leagues in the field of video gaming; administration and coordination of recreational opportunities for individuals who wish to participate in team leagues
42 Storage of electronic media, namely, images, text, video, and audio data; providing temporary use of online non-downloadable software and software as a service featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; providing temporary use of online non-downloadable software and software as a service featuring software for electronic mail, messaging, chat and social networking; providing temporary use of online non-downloadable software and software as a service featuring software for creating, displaying and sharing emoticons; providing temporary use of online non-downloadable software and software as a service featuring software for purchasing and subscribing to digital media content; providing temporary use of online non-downloadable software and software as a service featuring software for software development; providing temporary use of online non-downloadable software and software as a service featuring software for developing and publishing applications for interactive streaming; providing temporary use of online non-downloadable software and software as a service featuring software to enable users to designate specific content for future viewing; providing temporary use of online non-downloadable software and software as a service featuring software for television (TV) programming; providing temporary use of online non-downloadable software and software as a service featuring software for management and storage of digital media; providing temporary use of online non-downloadable software and software as a service featuring software for character and voice recognition; providing temporary use of online non-downloadable software and software as a service featuring software for creating, placing, transmitting and measuring the effectiveness of advertisements; providing temporary use of online non-downloadable software and software as a service featuring software for accessing, browsing and searching online databases; providing temporary use of online non-downloadable software and software as a service featuring software for filtering internet searches; providing temporary use of online non-downloadable software and software as a service featuring software for parental control enabling access to games, including electronic, computer and video games; computer software consulting services in the field of gaming technology and graphics software; computer programming services; providing temporary use of non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; providing temporary use of non-downloadable computer software for computer graphics; providing temporary use of non-downloadable game software; platform as a service (PaaS) featuring computer software platforms for gaming and graphic design; providing virtual computer systems and virtual computer environments through cloud computing; providing cloud computing services; computer services, namely, cloud hosting provider services; providing virtual computer systems, graphics processing units (GPUs), and virtual computer environments through cloud computing; design and development of computer hardware, software and peripherals for others; Application service provider (ASP), namely, hosting computer software applications of others; hosting of third party digital content in the nature of photos, videos, audio, music, text, data, images, software, applications, games, web sites and other electronic works on the Internet; hosting of digital content on the Internet; computer hardware, software, application, and network consulting services; digital and electronic file data transfer from one computer format to another; provision of Internet and computer network search engines; graphic design services; Software as a Service (SAAS) featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; creating an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; software maintenance, installation and update services; providing temporary use of non-downloadable analytics software, namely, software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, games, and other content; software as a service that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; providing virtual enviroments in which users can interact through social games for recreational purposes; providing virtual enviroments in which users can interact for recreational, leisure, or entertainment purposes
45 Online social networking services; online social networking services, namely, facilitating social introductions or interactions among individuals; social networking services in the fields of entertainment, gaming and application development; providing information about social networks where users participate in online gaming, online video games and online video gaming applications; providing information, news, commentary in the field of social networking

Trademark history

Date Document number Area Entry
January 7, 2021 Change Representative, Published
January 7, 2021 Change Representative, Published
July 15, 2020 Change Representative, Published
November 8, 2018 Transfer / Change of address, Published

ID: 11015875164