9
Computer game software; video game software; interactive game software; electronic game software; computer game software, computer game programs that may be downloaded from a global computer network; computer, video, interactive, and electronic game software for mobile devices, personal computers, tablets and other electronic or visual devices; mobile game apps; computer, video, interactive and electronic game software downloadable from a globalcomputer network; computer game software and related instruction manuals and guides sold together as a unit; computer game discs, mousepads, computer mouses, headsets for use with computers, computer keyboards; pre-recorded CDroms,DVDs, and compact discs, featuring entertainment related to games and music; entertainment software in the nature of a game capable of being played on a personal computer, or global computer network; electronic game programs; downloadable webcasts and podcasts featuring news, interviews, and tips and strategies in the field of electronic games
16
Paper goods, namely, envelopes, boxes, paper bags, bookmarkers, printed charts for displaying data; printed matter, namely, books, manuals and magazines in the field of electronic games; computer game strategy guides; comic books; coloring books; graphic novels; novels; framed art prints; art books; calendars; posters; notebooks; rub on transfers; stationery type portfolios; stickers; catalogs in the field of computer games; advertisement boards of paper or cardboard; photographs; art prints
28
Toys, namely, electronic action toys and mechanical toys; games, namely, electronic dart games, electronic games for the teaching of children; playthings, namely, playthings in the nature of plastic figurines and plush toys; capsule toys in the nature of miniature toy figures; action figures; collectible toy figures; board games; dolls; plush toys; toy guns; vinyl toy figures
35
Providing on-line registration services for the identification of individuals on a global computer network; arranging, organizing and conducting exhibitions, expositions and conferences for commercial purposes for the video game, consumer electronics and video game entertainment industries; electronic commerce services, namely, providing online retail store and mail order services, all featuring computer games, music, clothing, books, movies, DVDs, mouse pads, toys, games, compact discs, and CD-roms
41
Gaming and entertainment services, namely, providing non-downloadable online computer, video, interactive, and electronic games via a global computer network for play on mobile devices, personal computers, tablets and other electronic or visual devices; providing information relating to computer, video, interactive, electronic and internet games, in particular via the Internet or other networks and in electronic or computer-aided form; providing an online website featuring trivia, tips and strategies for computer, video, interactive, electronic and internet games; fan club services; arranging and conducting online and offline competitions and contests for computer, video, interactive, electronic and internet game players; and educational services, namely, conducting conferences about video games and electronics