9
Software accessible via the global computer network aimed at managing and organising sports related information for the individual players and the competitions the teams participate in; Downloadable software in the nature of a mobile application for notifications, messaging, SMS, MMS, e-mail, social networking, and virtual calendars for individuals, organizations for purposes of communication, collaboration, organization, and social networking all related to players and teams in sports competitions; Computer application software for mobile phones, mobile devices and computers, namely, software for the interactive management of information and organisation of activities for players and teams in sports competitions; Software for the collection, editing, organizing, modifying, transmitting, storing and sharing data and information related to sports; Application Programming Interface (API) for software which facilitates online services for allowing data retrieval, upload, download, access and management of data; Computer software for uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing or otherwise providing electronic media or information via computer and communication networks; Software for providing electronic bulletin boards, online chat rooms and online forums for transmission of messages among users of mobile devices such as phones and tablets with respect to sports
35
Compilation and systematization of data in a central file, data storage and data processing services for others, collection and systematization of data in a central file for information about topics related to players and teams in sports competitions
42
Information management; Creation and provision or databases and datasets; Designing and developing software applications and components for the individuals and teams involved in sports competitions for use with mobile and stationery consumer electronic devices, namely, mobile phones, handheld computers, portable and handheld digital electronic devices, handheld communication devices, electronic handheld units, telephones, smartphones, personal digital assistants, computers, computer networks and global communication networks