9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; interactive entertainment software, including, computer game software, computer game programs, computer game cartridges, computer game discs; interactive multimedia game programs; downloadable software for use in connection with computers, portable gaming devices, console gaming devices, communication devices and mobile telephones; video game software, video game programs, video game cartridges, video game discs all for use in connection with computers, portable gaming devices, console game devices, communication devices and mobile telephones; pre-recorded audio and video tapes featuring music; laser discs, video discs, phonograph records, compact discs, and pre-recorded cd-roms, all featuring games, films, and music
16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks
28
Toys, games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees; computer and video game apparatus, namely, video game machines for use with television
41
Education; providing of training; entertainment; sporting and cultural activities; entertainment services, namely, the production, distribution and promotion of motion pictures, ongoing television programs, television game shows, and animated television series; entertainment services, namely, ongoing programs in the field of childrens entertainment accessible by television, satellites, radio, audio, video, electronic media and computer networks; entertainment services, namely, providing online computer games and interactive multiplayer online games via global networks