9
Consumer video games; programs for consumer video games; electronic circuits, optical discs, magnetic discs, optical magnetic discs, magnetic tapes, ROM cartridges, ROM cards; CD-ROMs, DVD-ROMs and other storage media storing programs for consumer video games; controllers, joysticks and memory cards for consumer video games; other parts and fittings for consumer video games; programs for hand-held games with liquid crystal displays; electronic circuits, optical discs, magnetic discs, optical magnetic discs, magnetic tapes, ROM cartridges, ROM cards, CD-ROMs, DVD-ROMs and other storage media storing programs for hand-held games with liquid crystal displays; programs for arcade video game machines; electronic circuits, optical discs, magnetic discs, optical magnetic discs, magnetic tapes, ROM cartridges, ROM cards, CD-ROMs, DVD-ROMs and other storage media storing programs for arcade video game machines; computers; electronic circuits, optical discs, magnetic discs, optical magnetic discs, magnetic tapes, ROM cartridges, ROM cards, CD-ROMs, DVD-ROMs and other storage media storing computer programs; downloadable computer programs; game programs for mobile phones; other computer programs; mouse (data processing equipment); mouse pads, computer keyboards; printers for use with computers; computer peripheral devices; monitors (computer hardware); scanners (data processing equipment); electronic pens (visual display units); electronic agendas; electronic wires and cables; mobile phones; straps for mobile phones; other parts and fittings for mobile phones; other telecommunication devices and apparatuses; recorded compact discs; phonograph records; metronomes; electronic circuits and CD-ROMs recorded with automatic performance programs for electronic musical instruments; downloadable music files; exposed cinematographic films; exposed slide films; slide film mounts; downloadable image files; recorded video discs and video tapes; pedometers; other measuring or testing machines and instruments
16
Notebooks; mechanical pencils; pen cases; other stationery and study materials; trading cards; magazines; catalogues; pamphlets; other printed matter; photographs; photograph stands; banners of paper; flags of paper
28
Card game toys and their accessories; handheld games with liquid crystal displays; parts and fittings for handheld games with liquid crystal displays; other toys; dolls; go games; Japanese playing cards (Utagaruta); Japanese chess (Shogi games); card games and their accessories; dice; Japanese dice games (Sugoroku); dice cups; diamond games; chess games; checkers (checker sets); conjuring apparatus; dominoes; playing cards; Japanese playing cards (Hana-fuda); mah-jong; game machines and apparatus; billiard equipment; amusement machines and apparatus for use in amusement parks; sports equipment; fishing tackle; insect collecting implements; arcade video game machines; other parts and fittings for arcade video games, as far as contained in class 28
41
Providing images via communication by hand-held games with liquid crystal displays; providing images via communication by arcade video game machines; providing images via communication by consumer video games; providing images via other communications; arranging, conducting and organization of video game events; providing games via communication by hand-held games with liquid crystal displays; providing games via communication by arcade video game machines; providing games via communication by consumer video games; providing games via other communications; providing games for consumer video games; providing games for hand-held games with liquid crystal displays; providing games for arcade video game machines; rental of storage media storing programs for consumer video games; rental of storage media storing programs for hand-held games with liquid crystal displays; rental of storage media storing programs for arcade video game machines; rental of consumer and arcade video game machines; rental of hand-held games with liquid crystal displays; providing games via telecommunication network; providing games via communication networks; educational and instruction services relating to arts, crafts, sports or general knowledge; movie showing, movie film production, or movie film distribution; providing amusement facilities; providing sports facilities