9
Exposed films; covers and cases for mobile phones, covers and cases for spectacles, covers and cases for photographic and cinematographic apparatus and instruments, covers and cases for radio apparatus and sound and image players, covers and cases for remote control mechanisms for electronic appliances; apparatus for games adapted for use with television receivers only; computer programs; automatic vending machines; computer hardware and software, in particular for bingo halls, casinos, automatic slot machines; electronic equipment for installations for arcade and gaming rooms; game programs; interactive game programs; betting terminals; downloadable electronic publications; cards or tokens included in class 9; telecommunications equipment; scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus
20
Furniture; furniture for apparatus for recording, transmission and reproduction of sound and images; furniture for data processing equipment and computers; furniture for gambling and casino facilities; furniture for bars, restaurants and dance halls; furniture frames for amusement arcade and gaming machines; mirrors, picture frames; goods (not included in other classes) of wood, cork, reed, cane, wicker, horn, bone, ivory, whalebone, shell, amber, mother-of-pearl, meerschaum and substitutes for all these materials, or of plastics
28
Games and playthings; automatic slot machines; automatic games, except for those adapted for use with television receivers only; slot machines; arcade game machines, including machines for amusement arcades and gaming rooms; Gaming machines operated by coins, tokens or any other means of pre-payment; automatic amusement machines; stand alone video output game machines; electronic hand-held game units; equipment for casinos, bingo halls and other amusement arcades