9
Entertainment computer software; computers; computer hardware; computer games software; computer games; computer software; electronic games apparatus; apparatus for recording, transmission or reproduction of sound or images; computer programmes; computer software downloaded via the Internet; computer software publications downloaded via the Internet; interactive entertainment software; interactive database software; data recorded electronically from the Internet; data recorded in machine readable form from the Internet; internet applications relating to computer games; communication software; parts and fittings for the above mentioned goods
16
Printed matter, paper, cardboard and goods made from these materials, not included in other classes; magazines; journals; periodicals; manuals; posters; address books; organisers; photographs, stationery; instructional and teaching materials (except apparatus); greeting cards; collectors cards; books; calendars; publications; comics; cartoons; albums; scrap books; plastic bags; stickers; sticker albums; catalogues; plastic materials for packaging (not included in other classes); parts and fittings for the above mentioned goods
25
Clothing; footwear; headgear; shirts; sweatshirts; jackets; hats; caps; t-shirts; rainwear; sportswear; leisurewear; underwear; track suits; coats; neckwear; scarves; gloves; boots; shoes; socks; footwear for sports; parts and fittings for the above mentioned goods
28
Games, toys and playthings; gymnastic and sporting articles not included in other classes; toy action figures and dolls, clothing and accessories for toy action figures and dolls; playing cards; card games; stand alone electronic games apparatus; toy models; parts and fittings for aforesaid goods
41
Entertainment services in the form of electronic, computer and video games provided by means of the Internet and other remote communications devices; internet games (non downloadable); organising of games; education and entertainment services in the form of cinematographic, televisual, digital and motion picture films, radio and television programmes and shows; provision of information by computer networks, television, cable and other electronic means; publishing and distribution of computer games